On Thu, Jun 18, 2020 at 12:36 PM Roman Gushchin <g...@fb.com> wrote: > > On Thu, Jun 18, 2020 at 12:19:13PM -0700, Cong Wang wrote: > > On Wed, Jun 17, 2020 at 6:44 PM Zefan Li <lize...@huawei.com> wrote: > > > > > > Cc: Roman Gushchin <g...@fb.com> > > > > > > Thanks for fixing this. > > > > > > On 2020/6/17 2:03, Cong Wang wrote: > > > > When we clone a socket in sk_clone_lock(), its sk_cgrp_data is > > > > copied, so the cgroup refcnt must be taken too. And, unlike the > > > > sk_alloc() path, sock_update_netprioidx() is not called here. > > > > Therefore, it is safe and necessary to grab the cgroup refcnt > > > > even when cgroup_sk_alloc is disabled. > > > > > > > > sk_clone_lock() is in BH context anyway, the in_interrupt() > > > > would terminate this function if called there. And for sk_alloc() > > > > skcd->val is always zero. So it's safe to factor out the code > > > > to make it more readable. > > > > > > > > Fixes: 090e28b229af92dc5b ("netprio_cgroup: Fix unlimited memory leak > > > > of v2 cgroups") > > > > > > but I don't think the bug was introduced by this commit, because there > > > are already calls to cgroup_sk_alloc_disable() in write_priomap() and > > > write_classid(), which can be triggered by writing to ifpriomap or > > > classid in cgroupfs. This commit just made it much easier to happen > > > with systemd invovled. > > > > > > I think it's 4bfc0bb2c60e2f4c ("bpf: decouple the lifetime of cgroup_bpf > > > from cgroup itself"), > > > which added cgroup_bpf_get() in cgroup_sk_alloc(). > > > > Good point. > > > > I take a deeper look, it looks like commit d979a39d7242e06 > > is the one to blame, because it is the first commit that began to > > hold cgroup refcnt in cgroup_sk_alloc(). > > I agree, ut seems that the issue is not related to bpf and probably > can be reproduced without CONFIG_CGROUP_BPF. d979a39d7242e06 indeed > seems closer to the origin.
Yeah, I will update the Fixes tag and send V2. > > Btw, based on the number of reported-by tags it seems that there was > a real issue which the patch is fixing. Maybe you'll a couple of words > about how it reveals itself in the real life? I still have no idea how exactly this is triggered. According to the people who reported this bug, they just need to wait for some hours to trigger. So I am not sure what to add here, just the stack trace? Thanks.