On Mon, 12 Aug 2019 at 14:28, Daniel Borkmann <[email protected]> wrote:
>
[...]
> > diff --git a/net/xdp/xsk.c b/net/xdp/xsk.c
> > index 59b57d708697..c3447bad608a 100644
> > --- a/net/xdp/xsk.c
> > +++ b/net/xdp/xsk.c
> > @@ -362,6 +362,50 @@ static void xsk_unbind_dev(struct xdp_sock *xs)
> > dev_put(dev);
> > }
> >
> > +static struct xsk_map *xsk_get_map_list_entry(struct xdp_sock *xs,
> > + struct xdp_sock ***map_entry)
> > +{
> > + struct xsk_map *map = NULL;
> > + struct xsk_map_node *node;
> > +
> > + *map_entry = NULL;
> > +
> > + spin_lock_bh(&xs->map_list_lock);
> > + node = list_first_entry_or_null(&xs->map_list, struct xsk_map_node,
> > + node);
> > + if (node) {
> > + WARN_ON(xsk_map_inc(node->map));
>
> Can you elaborate on the refcount usage here and against what scenario it is
> protecting?
>
Thanks for having a look!
First we access the map_list (under the lock) and pull out the map
which we intend to clean. In order to clear the map entry, we need to
a reference to the map. However, when the map_list_lock is released,
there's a window where the map entry can be cleared and the map can be
destroyed, and making the "map", which is used in
xsk_delete_from_maps, stale. To guarantee existence the additional
refinc is required. Makes sense?
> Do we pretend it never fails on the bpf_map_inc() wrt the WARN_ON(),
> why that (what makes it different from the xsk_map_node_alloc() inc
> above where we do error out)?
Hmm, given that we're in a cleanup (socket release), we can't really
return any error. What would be a more robust way? Retrying? AFAIK the
release ops return an int, but it's not checked/used.
> > + map = node->map;
> > + *map_entry = node->map_entry;
> > + }
> > + spin_unlock_bh(&xs->map_list_lock);
> > + return map;
> > +}
> > +
> > +static void xsk_delete_from_maps(struct xdp_sock *xs)
> > +{
> > + /* This function removes the current XDP socket from all the
> > + * maps it resides in. We need to take extra care here, due to
> > + * the two locks involved. Each map has a lock synchronizing
> > + * updates to the entries, and each socket has a lock that
> > + * synchronizes access to the list of maps (map_list). For
> > + * deadlock avoidance the locks need to be taken in the order
> > + * "map lock"->"socket map list lock". We start off by
> > + * accessing the socket map list, and take a reference to the
> > + * map to guarantee existence. Then we ask the map to remove
> > + * the socket, which tries to remove the socket from the
> > + * map. Note that there might be updates to the map between
> > + * xsk_get_map_list_entry() and xsk_map_try_sock_delete().
> > + */
I tried to clarify here, but I obviously need to do a better job. :-)
Björn