On Thu, Jun 6, 2019 at 8:52 PM Florian Westphal <f...@strlen.de> wrote: > > David Miller <da...@davemloft.net> wrote: > > From: Florian Westphal <f...@strlen.de> > > Date: Thu, 6 Jun 2019 14:58:18 +0200 > > > > >> @@ -827,6 +828,7 @@ struct sk_buff { > > >> __u8 tc_at_ingress:1; > > >> __u8 tc_redirected:1; > > >> __u8 tc_from_ingress:1; > > >> + __u8 tc_hop_count:2; > > > > > > I dislike this, why can't we just use a pcpu counter? > > > > I understand that it's because the only precise context is per-SKB not > > per-cpu doing packet processing. This has been discussed before. > > I don't think its worth it, and it won't work with physical-world > loops (e.g. a bridge setup with no spanning tree and a closed loop). > > Also I fear that if we start to do this for tc, we will also have to > followup later with more l2 hopcounts for other users, e.g. veth, > bridge, ovs, and so on.
Hi David/Florian, Moving forward with this, should we treat the looping and recursion as 2 separate issues and at least prevent the potential stack overflow panics caused by the recursion? The pcpu counter should protect against this. Are there context specific issues that we may miss by doing this? If not I will respin with the pcpu counter in act_mirred.