From: Leslie Monis > Sent: 27 February 2019 01:00 > Use div_u64() to resolve build failures on 32-bit platforms. > > Fixes: 3f7ae5f3dc52 ("net: sched: pie: add more cases to auto-tune alpha and > beta") > Signed-off-by: Leslie Monis <lesliemo...@gmail.com> > --- > net/sched/sch_pie.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/net/sched/sch_pie.c b/net/sched/sch_pie.c > index 4c0670b6aec1..f93cfe034c72 100644 > --- a/net/sched/sch_pie.c > +++ b/net/sched/sch_pie.c > @@ -429,7 +429,7 @@ static void calculate_probability(struct Qdisc *sch) > */ > > if (qdelay == 0 && qdelay_old == 0 && update_prob) > - q->vars.prob = (q->vars.prob * 98) / 100; > + q->vars.prob = 98 * div_u64(q->vars.prob, 100);
This has significantly different rounding after the change. The result for small values is very different. The alterative: q->vars.prob -= div_u64(q->vars.prob, 50); is much nearer to the original - but never goes to zero. If the 98% decay factor isn't critical then you could remove 1/64th or 1/32nd + 1/16th to avoid the slow division. David - Registered Address Lakeside, Bramley Road, Mount Farm, Milton Keynes, MK1 1PT, UK Registration No: 1397386 (Wales)