Jakub Kicinski <jakub.kicin...@netronome.com> writes:

> On Fri, 22 Feb 2019 00:02:23 +0100, Toke Høiland-Jørgensen wrote:
>> Jakub Kicinski <jakub.kicin...@netronome.com> writes:
>> 
>> > On Thu, 21 Feb 2019 12:56:54 +0100, Toke Høiland-Jørgensen wrote:  
>> >> A common pattern when using xdp_redirect_map() is to create a device map
>> >> where the lookup key is simply ifindex. Because device maps are arrays,
>> >> this leaves holes in the map, and the map has to be sized to fit the
>> >> largest ifindex, regardless of how many devices actually are actually
>> >> needed in the map.
>> >> 
>> >> This patch adds a second type of device map where the key is interpreted 
>> >> as
>> >> an ifindex and looked up using a hashmap, instead of being used as an 
>> >> array
>> >> index. This leads to maps being densely packed, so they can be smaller.
>> >> 
>> >> The default maps used by xdp_redirect() are changed to use the new map
>> >> type, which means that xdp_redirect() is no longer limited to ifindex < 
>> >> 64,
>> >> but instead to 64 total simultaneous interfaces per network namespace. 
>> >> This
>> >> also provides an easy way to compare the performance of devmap and
>> >> devmap_idx:
>> >> 
>> >> xdp_redirect_map (devmap): 8394560 pkt/s
>> >> xdp_redirect (devmap_idx): 8179480 pkt/s
>> >> 
>> >> Difference: 215080 pkt/s or 3.1 nanoseconds per packet.  
>> >
>> > Could you share what the ifindex mix was here, to arrive at these
>> > numbers? How does it compare to using an array but not keying with
>> > ifindex?  
>> 
>> Just the standard set on my test machine; ifindex 1 through 9, except 8
>> in this case. So certainly no more than 1 ifindex in each hash bucket
>> for those numbers.
>
> Oh, I clearly misread your numbers, it's still slower than array, you
> just don't need the size limit.

Yeah, this is not about speeding up devmap, it's about lifting the size
restriction.

>> >> Signed-off-by: Toke Høiland-Jørgensen <t...@redhat.com>  
>> >  
>> >> +static int dev_map_idx_update_elem(struct bpf_map *map, void *key, void 
>> >> *value,
>> >> +                            u64 map_flags)
>> >> +{
>> >> + struct bpf_dtab *dtab = container_of(map, struct bpf_dtab, map);
>> >> + struct bpf_dtab_netdev *dev, *old_dev;
>> >> + u32 idx = *(u32 *)key;
>> >> + u32 val = *(u32 *)value;
>> >> + u32 bit;
>> >> +
>> >> + if (unlikely(map_flags > BPF_EXIST))
>> >> +         return -EINVAL;
>> >> + if (unlikely(map_flags == BPF_NOEXIST))
>> >> +         return -EEXIST;
>> >> +
>> >> + old_dev = __dev_map_idx_lookup_elem(map, idx);
>> >> + if (!val) {
>> >> +         if (!old_dev)
>> >> +                 return 0;  
>> >
>> > IMHO this is a fairly strange mix of array and hashmap semantics. I
>> > think you should stick to hashmap behaviour AFA flags and
>> > update/delete goes.  
>> 
>> Yeah, the double book-keeping is a bit strange, but it allows the actual
>> forwarding and flush code to be reused between both types of maps. I
>> think this is worth the slight semantic confusion :)
>
> I'm not sure I was clear, let me try again :) Your get_next_key only
> reports existing indexes if I read the code right, so that's not an
> array - in an array indexes always exist. What follows inserting 0
> should not be equivalent to delete and BPF_NOEXIST should be handled
> appropriately.

Ah, I see what you mean. Yeah, sure, I guess I can restrict deletion to
only working through explicit delete.

I could also add a fail on NOEXIST, but since each index is tied to a
particular value, you can't actually change the contents of each index,
only insert and remove. So why would you ever set that flag?

> Different maps behave differently, I think it's worth trying to limit
> the divergence in how things behave to the basic array and a hashmap
> models when possible.

So I don't actually think of this as a hashmap in the general sense;
after all, you can only store ifindexes in it, and key and value are
tied to one another. So it's an ifindex'ed devmap (which is also why I
named it devmap_idx and not devmap_hash); the fact that it's implemented
as a hashmap is just incidental.

So I guess it's a choice between being consistent with the other devmap
type, or with a general hashmap. I'm not actually sure that the latter
is less surprising? :)

-Toke

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