On Tue, Dec 4, 2018 at 1:16 PM Eric Dumazet <eric.duma...@gmail.com> wrote: > > Erm I never suggested to get rid of CHECKSUM_COMPLETE... > My suggestion was to reorder the mlx5 logic to match mlx4 one. > > CHECKSUM_COMPLETE is very nice _when_/_if_ the NIC is unable to > fully dissect a packet and validate L4, as a fallback.
Quote from Eric: "For native IP+TCP or IP+UDP, the NIC has the ability to fully understand the packet and fully validate the checksum." Therefore CHECKSUM_COMPLETE is not nice here. > > I am pretty sure for example that IP reassembly can benefit from > CHECKSUM_COMPLETE. > (Although for some reason mlx4 code does not handle IPv6 fragments in its > CHECKSUM_COMPLETE path) > I am pretty sure mlx5 driver code doesn't check for IP fragments. My patch is dropped, let's keep the current code as it is and pretend everything just works fine. Thanks a lot!