On Tue, Dec 4, 2018 at 1:16 PM Eric Dumazet <eric.duma...@gmail.com> wrote:
>
> Erm I never suggested to get rid of CHECKSUM_COMPLETE...
> My suggestion was to reorder the mlx5 logic to match mlx4 one.
>
> CHECKSUM_COMPLETE is very nice _when_/_if_ the NIC is unable to
> fully dissect a packet and validate L4, as a fallback.

Quote from Eric:

"For native IP+TCP or IP+UDP, the NIC has the ability to fully
understand the packet and fully validate the checksum."

Therefore CHECKSUM_COMPLETE is not nice here.

>
> I am pretty sure for example that IP reassembly can benefit from 
> CHECKSUM_COMPLETE.
> (Although for some reason mlx4 code does not handle IPv6 fragments in its 
> CHECKSUM_COMPLETE path)
>

I am pretty sure mlx5 driver code doesn't check for IP fragments.


My patch is dropped, let's keep the current code as it is and pretend
everything just works fine.

Thanks a lot!

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