From: "Eric Barton" <[EMAIL PROTECTED]>
Date: Tue, 17 Oct 2006 13:23:10 +0100

> > Even if your two pointers addition (16 bytes on x86_64) 
> > doesnt cross a 64bytes 
> > line (I didn't checked), they are going to be set to NULL 
> > each time a skbuff 
> > is allocated , and checked against NULL each time a skbuff is 
> > destroyed.
> 
> Indeed.  Do you think that's significant?

On a machine routing a million packets per second, it
definitely is.  It is the most crucial data structure
for performance in all of the networking.
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