Hi, This series improves the ARM BPF JIT compiler by: - enumerating the stack layout rather than using constants that happen to be multiples of four - rejig the BPF "register" accesses to use negative numbers instead of positive, which could be confused with register numbers in the bpf2a32 array. - since we maintain the ARM FP register as a pointer to the top of our scratch space (or, with frame pointers enabled, a valid ARM frame pointer register), we can access our scratch space using FP, which is constant across all BPF programs, including tail-called programs. - use immediate forms of ARM instructions where possible, rather than first loading the immediate into an ARM register. - use load-with-shift instruction rather than seperate shift instruction followed by load - avoid reloading index and array in the tail-call code - use double-word load/store instructions where available
arch/arm/net/bpf_jit_32.c | 927 +++++++++++++++++++++++----------------------- arch/arm/net/bpf_jit_32.h | 44 +-- 2 files changed, 493 insertions(+), 478 deletions(-) -- RMK's Patch system: http://www.armlinux.org.uk/developer/patches/ FTTC broadband for 0.8mile line in suburbia: sync at 13.8Mbps down 630kbps up According to speedtest.net: 13Mbps down 490kbps up