The convention seems to be to call tcp_checksum_complete after tcp_filter has a chance to deal with the packet. I wanted to preserve that.
If that is not a concern, then I agree that this is a far better way to go. Frank On 6/12/18, 2:50 PM, "Eric Dumazet" <eric.duma...@gmail.com> wrote: On 06/12/2018 02:41 PM, Frank van der Linden wrote: > commit 079096f103fa ("tcp/dccp: install syn_recv requests into ehash > table") introduced an optimization for the handling of child sockets > created for a new TCP connection. > > But this optimization passes any data associated with the last ACK of the > connection handshake up the stack without verifying its checksum, because it > calls tcp_child_process(), which in turn calls tcp_rcv_state_process() > directly. These lower-level processing functions do not do any checksum > verification. > > Insert a tcp_checksum_complete call in the TCP_NEW_SYN_RECEIVE path to > fix this. > > Signed-off-by: Frank van der Linden <fllin...@amazon.com> This is way too complicated. You should call tcp_checksum_complete() earlier and avoid all this mess. IPV4 part shown here : diff --git a/net/ipv4/tcp_ipv4.c b/net/ipv4/tcp_ipv4.c index fed3f1c6616708997f621535efe9412e4afa0a50..7b5f32aa3835b0124b0a9bd342c371df7b46f471 100644 --- a/net/ipv4/tcp_ipv4.c +++ b/net/ipv4/tcp_ipv4.c @@ -1730,6 +1730,10 @@ int tcp_v4_rcv(struct sk_buff *skb) reqsk_put(req); goto discard_it; } + if (unlikely(tcp_checksum_complete(skb))) { + reqsk_put(req); + goto csum_error; + } if (unlikely(sk->sk_state != TCP_LISTEN)) { inet_csk_reqsk_queue_drop_and_put(sk, req); goto lookup;