On Wed, 1 Nov 2017 13:47:17 +0000
Lawrence Brakmo <bra...@fb.com> wrote:

> Thank you for finding and fixing this.
> 
> On 11/1/17, 6:32 AM, "Konstantin Khlebnikov" <khlebni...@yandex-team.ru> 
> wrote:
> 
>     Average RTT could become zero. This happened in real life at least twice.
>     This patch treats zero as 1us.
>     
>     Signed-off-by: Konstantin Khlebnikov khlebni...@yandex-team.ru
> Acked-by: Lawrence Brakmo <bra...@fb.com>
>     ---
>      net/ipv4/tcp_nv.c |    2 +-
>      1 file changed, 1 insertion(+), 1 deletion(-)
>     
>     diff --git a/net/ipv4/tcp_nv.c b/net/ipv4/tcp_nv.c
>     index 1ff73982e28c..125fc1450b01 100644
>     --- a/net/ipv4/tcp_nv.c
>     +++ b/net/ipv4/tcp_nv.c
>     @@ -252,7 +252,7 @@ static void tcpnv_acked(struct sock *sk, const struct 
> ack_sample *sample)
>      
>       /* rate in 100's bits per second */
>       rate64 = ((u64)sample->in_flight) * 8000000;
>     - rate = (u32)div64_u64(rate64, (u64)(avg_rtt * 100));
>     + rate = (u32)div64_u64(rate64, (u64)(avg_rtt ?: 1) * 100);

Why is this code using expensive 64 bit by 64 bit divide when avg_rtt should 
never be bigger
than 32 bits?

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