On Thu, 2017-08-17 at 22:11 -0400, Matthew Dawson wrote: > Due to commit e6afc8ace6dd5cef5e812f26c72579da8806f5ac ("udp: remove > headers from UDP packets before queueing"), when udp packets are being > peeked the requested extra offset is always 0 as there is no need to skip > the udp header. However, when the offset is 0 and the next skb is > of length 0, it is only returned once. The behaviour can be seen with > the following python script: > > from socket import *; > f=socket(AF_INET6, SOCK_DGRAM | SOCK_NONBLOCK, 0); > g=socket(AF_INET6, SOCK_DGRAM | SOCK_NONBLOCK, 0); > f.bind(('::', 0)); > addr=('::1', f.getsockname()[1]); > g.sendto(b'', addr) > g.sendto(b'b', addr) > print(f.recvfrom(10, MSG_PEEK)); > print(f.recvfrom(10, MSG_PEEK)); > > Where the expected output should be the empty string twice. > > Instead, make sk_peek_offset return negative values, and pass those values > to __skb_try_recv_datagram/__skb_try_recv_from_queue. If the passed offset > to __skb_try_recv_from_queue is negative, the checked skb is never skipped. > __skb_try_recv_from_queue will then ensure the offset is reset back to 0 > if a peek is requested without an offset, unless no packets are found. > > Also simplify the if condition in __skb_try_recv_from_queue. If _off is > greater then 0, and off is greater then or equal to skb->len, then > (_off || skb->len) must always be true assuming skb->len >= 0 is always > true. > > Also remove a redundant check around a call to sk_peek_offset in af_unix.c, > as it double checked if MSG_PEEK was set in the flags. > > V2: > - Moved the negative fixup into __skb_try_recv_from_queue, and remove now > redundant checks > - Fix peeking in udp{,v6}_recvmsg to report the right value when the > offset is 0 > > Signed-off-by: Matthew Dawson <matt...@mjdsystems.ca> > --- > include/net/sock.h | 4 +--- > net/core/datagram.c | 12 +++++++++--- > net/ipv4/udp.c | 3 ++- > net/ipv6/udp.c | 3 ++- > net/unix/af_unix.c | 5 +---- > 5 files changed, 15 insertions(+), 12 deletions(-) > > diff --git a/include/net/sock.h b/include/net/sock.h > index 7c0632c7e870..aeeec62992ca 100644 > --- a/include/net/sock.h > +++ b/include/net/sock.h > @@ -507,9 +507,7 @@ int sk_set_peek_off(struct sock *sk, int val); > static inline int sk_peek_offset(struct sock *sk, int flags) > { > if (unlikely(flags & MSG_PEEK)) { > - s32 off = READ_ONCE(sk->sk_peek_off); > - if (off >= 0) > - return off; > + return READ_ONCE(sk->sk_peek_off); > } > > return 0; > diff --git a/net/core/datagram.c b/net/core/datagram.c > index ee5647bd91b3..4b558503bef5 100644 > --- a/net/core/datagram.c > +++ b/net/core/datagram.c > @@ -169,14 +169,20 @@ struct sk_buff *__skb_try_recv_from_queue(struct sock > *sk, > int *peeked, int *off, int *err, > struct sk_buff **last) > { > + bool peek_at_off = false; > struct sk_buff *skb; > - int _off = *off; > + int _off = 0; > + > + if (flags & MSG_PEEK && *off >= 0) { > + peek_at_off = true; > + _off = *off; > + }
I think that unlikely() will fit the above condition > > *last = queue->prev; > skb_queue_walk(queue, skb) { > if (flags & MSG_PEEK) { > - if (_off >= skb->len && (skb->len || _off || > - skb->peeked)) { > + if (peek_at_off && _off >= skb->len && > + (_off || skb->peeked)) { > _off -= skb->len; > continue; > } > diff --git a/net/ipv4/udp.c b/net/ipv4/udp.c > index a7c804f73990..cd1d044a7fa5 100644 > --- a/net/ipv4/udp.c > +++ b/net/ipv4/udp.c > @@ -1574,7 +1574,8 @@ int udp_recvmsg(struct sock *sk, struct msghdr *msg, > size_t len, int noblock, > return ip_recv_error(sk, msg, len, addr_len); > > try_again: > - peeking = off = sk_peek_offset(sk, flags); > + peeking = flags & MSG_PEEK; > + off = sk_peek_offset(sk, flags); > skb = __skb_recv_udp(sk, flags, noblock, &peeked, &off, &err); > if (!skb) > return err; > diff --git a/net/ipv6/udp.c b/net/ipv6/udp.c > index 578142b7ca3e..20039c8501eb 100644 > --- a/net/ipv6/udp.c > +++ b/net/ipv6/udp.c > @@ -362,7 +362,8 @@ int udpv6_recvmsg(struct sock *sk, struct msghdr *msg, > size_t len, > return ipv6_recv_rxpmtu(sk, msg, len, addr_len); > > try_again: > - peeking = off = sk_peek_offset(sk, flags); > + peeking = flags & MSG_PEEK; > + off = sk_peek_offset(sk, flags); > skb = __skb_recv_udp(sk, flags, noblock, &peeked, &off, &err); > if (!skb) > return err; > diff --git a/net/unix/af_unix.c b/net/unix/af_unix.c > index 7b52a380d710..be8982b4f8c0 100644 > --- a/net/unix/af_unix.c > +++ b/net/unix/af_unix.c > @@ -2304,10 +2304,7 @@ static int unix_stream_read_generic(struct > unix_stream_read_state *state, > */ > mutex_lock(&u->iolock); > > - if (flags & MSG_PEEK) > - skip = sk_peek_offset(sk, flags); > - else > - skip = 0; > + skip = max(sk_peek_offset(sk, flags), 0); > > do { > int chunk; later we have: chunk = min_t(unsigned int, unix_skb_len(skb) - skip, size); without any call to __skb_try_recv_from_queue(), so we will get bad/unexpected values from the above assignment when 'skip' is negative. Overall I still think that adding/using an explicit MSG_PEEK_OFF bit would produce a simpler code, but is just a personal preference. Paolo