From: Gerrit Renker <[EMAIL PROTECTED]>
Date: Fri, 14 Jul 2006 17:19:02 +0100

> Generic support (header files, configuration, and documentation) for
> the UDP-Lite protocol (RFC 3828).

Gerrit, I tried to bring myself over the edge to accept this
work and push it into my net-2.6.19 tree,  but I simply can't
The amount of code duplication is absolutely enormous and
totally unnecessary.

With proper abstractions, you can easily add UDP-lite support to the
existing UDP code.  And I would really like it to be in that format
before we put it into the tree.

Then all you need to do is something like add:

        __u16             pcslen;
        __u16             pcrlen;
/* checksum coverage set indicators used by pcflag */
#define UDPLITE_SEND_CC   0x1
#define UDPLITE_RECV_CC   0x2
        __u8              pcflag;

to struct udp_sock.

Add the seperate udp_port_rover and udlite_hash[] table to udp.c, make
the latter sized by UDP_HTABLE_SIZE, with suitable exports, and share
the udp_hash_lock for mutual exclusion.  Finally, parameterize all the
UDP hash table routines to take a hash table base and a port rover
pointer so that they can operate on both UDP and UDP-Lite sockets
transparently.

Next make 2 top-level routines for things like udp_err() etc.
So that you can go:

/* Common code */
static void __udp_err(struct sock *sk, struct sk_buff *skb, int type, int code, 
u32 info)
{
        struct inet_sock *inet;
        int type = skb->h.icmph->type;
        int code = skb->h.icmph->code;
        int harderr, err;

        if (sk == NULL) {
                ICMP_INC_STATS_BH(ICMP_MIB_INERRORS);
                return; /* No socket for error */
        }

        err = 0;
        harderr = 0;
        inet = inet_sk(sk);

        switch (type) {
 ...
        }

        /*
         *      RFC1122: OK.  Passes ICMP errors back to application, as per 
         *      4.1.3.3.
         */
        if (!inet->recverr) {
                if (!harderr || sk->sk_state != TCP_ESTABLISHED)
                        goto out;
        } else {
                ip_icmp_error(sk, skb, err, uh->dest, info, (u8*)(uh+1));
        }
        sk->sk_err = err;
        sk->sk_error_report(sk);
out:
        sock_put(sk);
}

void udp_err(struct sk_buff *skb, u32 info)
{
        struct iphdr *iph = (struct iphdr*)skb->data;
        struct udphdr *uh = (struct udphdr*)(skb->data+(iph->ihl<<2));
        int type = skb->h.icmph->type;
        int code = skb->h.icmph->code;
        struct sock *sk;

        sk = udp_v4_lookup(udp_hash,
                           iph->daddr, uh->dest, iph->saddr,
                           uh->source, skb->dev->ifindex);
        __udp_err(sk, skb, type, code, info);
}

void udplite_err(struct sk_buff *skb, u32 info)
{
        struct iphdr *iph = (struct iphdr*)skb->data;
        struct udphdr *uh = (struct udphdr*)(skb->data+(iph->ihl<<2));
        int type = skb->h.icmph->type;
        int code = skb->h.icmph->code;
        struct sock *sk;

        sk = udp_v4_lookup(udplite_hash,
                           iph->daddr, uh->dest, iph->saddr,
                           uh->source, skb->dev->ifindex);
        __udp_err(sk, skb, type, code, info);
}

Make similar abstractions for the send and recive path processing,
substituting in the specific UDP vs. UDP-Lite header and
checksum semantic handling along the way.

It's mostly clerical work, but it will mean that we will have one
copy of all this code and as a result we won't even need a config
option for UDP-Lite.

Thanks.

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