On Fri, Mar 17, 2017 at 12:00:42PM +0000, Robin Murphy wrote: > On 17/03/17 04:42, Subash Abhinov Kasiviswanathan wrote: > > Android devices use multiple ip[6]tables for statistics, UID matching > > and other functionality. Perf output indicated that ip6_do_table > > was taking a considerable amount of CPU and more that ip_do_table > > for an equivalent rate. ipv6_masked_addr_cmp was chosen for > > optimization as there are more instructions required than the > > equivalent operation in ip_packet_match. > > > > Using 128 bit operations helps to reduce the number of instructions > > for the match on an ARM64 system. This helps to improve UDPv6 DL > > performance by 40Mbps (860Mbps -> 900Mbps) on a CPU limited system. > > After trying to have a look at the codegen difference it makes, I think > I may have found why it's faster ;) > > ---------- > [root@space-channel-5 ~]# cat > ip.c > #include <stdbool.h> > #include <netinet/in.h> > > bool > ipv6_masked_addr_cmp(const struct in6_addr *a1, const struct in6_addr *m, > const struct in6_addr *a2) > { > const unsigned long *ul1 = (const unsigned long *)a1; > const unsigned long *ulm = (const unsigned long *)m; > const unsigned long *ul2 = (const unsigned long *)a2; > > return !!(((ul1[0] ^ ul2[0]) & ulm[0]) | > ((ul1[1] ^ ul2[1]) & ulm[1])); > } > > bool > ipv6_masked_addr_cmp_new(const struct in6_addr *a1, const struct > in6_addr *m, > const struct in6_addr *a2) > { > const __uint128_t *ul1 = (const __uint128_t *)a1; > const __uint128_t *ulm = (const __uint128_t *)m; > const __uint128_t *ul2 = (const __uint128_t *)a1; > > return !!((*ul1 ^ *ul2) & *ulm); > }
<snip> > That's clearly not right - I'm not sure quite what undefined behaviour > assumption convinces GCC to optimise the whole thing away> While the pointer casting is a bit ghastly, I don't actually think that GCC is taking advantage of undefined behaviour here, rather it looks like you have a simple typo on line 3: > const __uint128_t *ul1 = (const __uint128_t *)a1; > const __uint128_t *ulm = (const __uint128_t *)m; > const __uint128_t *ul2 = (const __uint128_t *)a1; ul2 = a2, surely? As it is (stripping casts) you have a1 ^ a1, which will get you to 0 pretty quickly. Fixing that up for you; bool ipv6_masked_addr_cmp_new(const struct in6_addr *a1, const struct in6_addr *m, const struct in6_addr *a2) { const __uint128_t *ul1 = (const __uint128_t *)a1; const __uint128_t *ulm = (const __uint128_t *)m; const __uint128_t *ul2 = (const __uint128_t *)a2; return !!((*ul1 ^ *ul2) & *ulm); } $ gcc -O2 ipv6_masked_addr_cmp_new: ldp x4, x3, [x0] ldp x5, x2, [x2] ldp x0, x1, [x1] eor x4, x4, x5 eor x2, x3, x2 and x0, x0, x4 and x1, x1, x2 orr x0, x0, x1 cmp x0, 0 cset w0, ne ret Which at least looks like it might calculate something useful :-) Cheers, James