Hi kees, > It seems like you're suggesting truncating the 64-bit register values? > I think your best solution is going to be to use a memory scratch > space and build 64-bit operations using 32-bit registers and memory > operations.
Yes. I was suggesting the truncating of 64-bit register values, but for 32 bit operands only. So when I am truncating the BPF register, I am getting rid of non-useful bytes only. Can you explain how to use memory scratch space and build 64-bit operations using 32-bit registers and memory operations ? A small example would help a lot. >> - Similarly, For all BPF_ALU class instructions. >> - For BPF_ADD, I will mask the addition result to 32 bit only. >> I am not sure, Overflow might be a problem. >> - For BPF_SUB, I will mask the subtraction result to 32 bit only. >> I am not sure, Underflow might be problem. >> - For BPF_MUL, similar to BPF_ADD. Overflow Problem ? >> - For BPF_DIV, 32 bit masking should be fine, I guess. >> - For BPF_OR, BPF_AND, BPF_XOR, BPF_LSH, BPF_RSH, BPF_MOD 32 bit >> masking should be fine. >> - For BPF_NEG and BPF_ARSH, might be a problem because of the sign bit. >> - For BPF_END, 32 bit masking should work fine. >> Let me know if any of the above point is wrong or need your suggestion. >> >> - Although, for ALU instructions, there is a big problem of register >> flag manipulations. Generally, architecture's ABI takes care of this >> part but as we are doing 64 bit Instructions emulation(kind of) on 32 >> bit machine, it needs to be done manually. Does that sound correct ? > > You can't truncate, but you'll have to build 64-bit ops using 32-bit > registers. A small example would help a lot. > >> >> - I am not JITing BPF_ALU64 class instructions as of now. As we have to >> take care of atomic instructions and race conditions with these >> instruction which looks complicated to me as of now. Will try to figure out >> this part and implement it later. Currently, I will just let it be >> interpreted by the ebpf interpreter. >> >> - For BPF_JMP class, I am assuming that, although eBPF is 64 bit ABI, >> the address pointers on 32 bit arch like arm will be of 32 bit only. >> So, for BPF_JMP, masking the 64 bit destination address to 32 bit >> should do the trick and no address will be corrupted in this way. Am I >> correct to assume this ? >> Also, I need to check for address getting out of the allowed memory >> range. > > That's probably true, but the JIT should likely detect a truncation > here, if you're going to depend on it, and reject the BPF. Okay. So I guess I have to use memory for this as well ? An example would be great. > >> - For BPF_LD, BPF_LDX, BPF_ST and BPF_STX class instructions, I am >> assuming the same thing as above - All addresses and pointers are 32 >> bit - which can be taken care just by maksing the eBPF register >> values. Does that sound correct ? >> Also, I need to check for the address overflow, address getting out >> of the allowed memory range and things like that. > > I'd say, get something working and send a patch -- that's likely the > best way to get more detailed feedback. :) I would love to but I have to understand what to implement first. -Shubham