On Thu, Nov 10, 2016 at 08:44:08PM -0800, John Fastabend wrote: > > --- > include/linux/ptr_ring_ll.h | 136 > +++++++++++++++++++++++++++++++++++++++++++ > include/linux/skb_array.h | 25 ++++++++ > 2 files changed, 161 insertions(+) > create mode 100644 include/linux/ptr_ring_ll.h > > diff --git a/include/linux/ptr_ring_ll.h b/include/linux/ptr_ring_ll.h > new file mode 100644 > index 0000000..bcb11f3 > --- /dev/null > +++ b/include/linux/ptr_ring_ll.h > @@ -0,0 +1,136 @@ > +/* > + * Definitions for the 'struct ptr_ring_ll' datastructure. > + * > + * Author: > + * John Fastabend <john.r.fastab...@intel.com> > + * > + * Copyright (C) 2016 Intel Corp. > + * > + * This program is free software; you can redistribute it and/or modify it > + * under the terms of the GNU General Public License as published by the > + * Free Software Foundation; either version 2 of the License, or (at your > + * option) any later version. > + * > + * This is a limited-size FIFO maintaining pointers in FIFO order, with > + * one CPU producing entries and another consuming entries from a FIFO. > + * extended from ptr_ring_ll to use cmpxchg over spin lock.
So when is each one (ptr-ring/ptr-ring-ll) a win? _ll suffix seems to imply this gives a better latency, OTOH for a ping/pong I suspect ptr-ring would be better as it avoids index cache line bounces. > + */ > + > +#ifndef _LINUX_PTR_RING_LL_H > +#define _LINUX_PTR_RING_LL_H 1 > + > +#ifdef __KERNEL__ > +#include <linux/spinlock.h> > +#include <linux/cache.h> > +#include <linux/types.h> > +#include <linux/compiler.h> > +#include <linux/cache.h> > +#include <linux/slab.h> > +#include <asm/errno.h> > +#endif > + > +struct ptr_ring_ll { > + u32 prod_size; > + u32 prod_mask; > + u32 prod_head; > + u32 prod_tail; > + u32 cons_size; > + u32 cons_mask; > + u32 cons_head; > + u32 cons_tail; > + > + void **queue; > +}; > + > +/* Note: callers invoking this in a loop must use a compiler barrier, > + * for example cpu_relax(). Callers must hold producer_lock. > + */ > +static inline int __ptr_ring_ll_produce(struct ptr_ring_ll *r, void *ptr) > +{ > + u32 ret, head, tail, next, slots, mask; > + > + do { > + head = READ_ONCE(r->prod_head); > + mask = READ_ONCE(r->prod_mask); > + tail = READ_ONCE(r->cons_tail); > + > + slots = mask + tail - head; > + if (slots < 1) > + return -ENOMEM; > + > + next = head + 1; > + ret = cmpxchg(&r->prod_head, head, next); > + } while (ret != head); So why is this preferable to a lock? I suspect it's nothing else than the qspinlock fairness and polling code complexity. It's all not very useful if you 1. are just doing a couple of instructions under the lock and 2. use a finite FIFO which is unfair anyway How about this hack (lifted from virt_spin_lock): static inline void quick_spin_lock(struct qspinlock *lock) { do { while (atomic_read(&lock->val) != 0) cpu_relax(); } while (atomic_cmpxchg(&lock->val, 0, _Q_LOCKED_VAL) != 0); } Or maybe we should even drop the atomic_read in the middle - worth profiling and comparing: static inline void quick_spin_lock(struct qspinlock *lock) { while (atomic_cmpxchg(&lock->val, 0, _Q_LOCKED_VAL) != 0) cpu_relax(); } Then, use quick_spin_lock instead of spin_lock everywhere in ptr_ring - will that make it more efficient? > + > + r->queue[head & mask] = ptr; > + smp_wmb(); > + > + while (r->prod_tail != head) > + cpu_relax(); > + > + r->prod_tail = next; > + return 0; > +} > + > +static inline void *__ptr_ring_ll_consume(struct ptr_ring_ll *r) > +{ > + u32 ret, head, tail, next, slots, mask; > + void *ptr; > + > + do { > + head = READ_ONCE(r->cons_head); > + mask = READ_ONCE(r->cons_mask); > + tail = READ_ONCE(r->prod_tail); > + > + slots = tail - head; > + if (slots < 1) > + return ERR_PTR(-ENOMEM); > + > + next = head + 1; > + ret = cmpxchg(&r->cons_head, head, next); > + } while (ret != head); > + > + ptr = r->queue[head & mask]; > + smp_rmb(); > + > + while (r->cons_tail != head) > + cpu_relax(); > + > + r->cons_tail = next; > + return ptr; > +} > + > +static inline void **__ptr_ring_ll_init_queue_alloc(int size, gfp_t gfp) > +{ > + return kzalloc(ALIGN(size * sizeof(void *), SMP_CACHE_BYTES), gfp); > +} > + > +static inline int ptr_ring_ll_init(struct ptr_ring_ll *r, int size, gfp_t > gfp) > +{ > + r->queue = __ptr_ring_init_queue_alloc(size, gfp); > + if (!r->queue) > + return -ENOMEM; > + > + r->prod_size = r->cons_size = size; > + r->prod_mask = r->cons_mask = size - 1; > + r->prod_tail = r->prod_head = 0; > + r->cons_tail = r->prod_tail = 0; > + > + return 0; > +} > + > +static inline void ptr_ring_ll_cleanup(struct ptr_ring_ll *r, void > (*destroy)(void *)) > +{ > + if (destroy) { > + void *ptr; > + > + ptr = __ptr_ring_ll_consume(r); > + while (!IS_ERR_OR_NULL(ptr)) { > + destroy(ptr); > + ptr = __ptr_ring_ll_consume(r); > + } > + } > + kfree(r->queue); > +} > + > +#endif /* _LINUX_PTR_RING_LL_H */ > diff --git a/include/linux/skb_array.h b/include/linux/skb_array.h > index f4dfade..9b43dfd 100644 > --- a/include/linux/skb_array.h > +++ b/include/linux/skb_array.h > @@ -22,6 +22,7 @@ > > #ifdef __KERNEL__ > #include <linux/ptr_ring.h> > +#include <linux/ptr_ring_ll.h> > #include <linux/skbuff.h> > #include <linux/if_vlan.h> > #endif > @@ -30,6 +31,10 @@ struct skb_array { > struct ptr_ring ring; > }; > > +struct skb_array_ll { > + struct ptr_ring_ll ring; > +}; > + > /* Might be slightly faster than skb_array_full below, but callers invoking > * this in a loop must use a compiler barrier, for example cpu_relax(). > */ > @@ -43,6 +48,11 @@ static inline bool skb_array_full(struct skb_array *a) > return ptr_ring_full(&a->ring); > } > > +static inline int skb_array_ll_produce(struct skb_array_ll *a, struct > sk_buff *skb) > +{ > + return __ptr_ring_ll_produce(&a->ring, skb); > +} > + > static inline int skb_array_produce(struct skb_array *a, struct sk_buff *skb) > { > return ptr_ring_produce(&a->ring, skb); > @@ -92,6 +102,11 @@ static inline bool skb_array_empty_any(struct skb_array > *a) > return ptr_ring_empty_any(&a->ring); > } > > +static inline struct sk_buff *skb_array_ll_consume(struct skb_array_ll *a) > +{ > + return __ptr_ring_ll_consume(&a->ring); > +} > + > static inline struct sk_buff *skb_array_consume(struct skb_array *a) > { > return ptr_ring_consume(&a->ring); > @@ -146,6 +161,11 @@ static inline int skb_array_peek_len_any(struct > skb_array *a) > return PTR_RING_PEEK_CALL_ANY(&a->ring, __skb_array_len_with_tag); > } > > +static inline int skb_array_ll_init(struct skb_array_ll *a, int size, gfp_t > gfp) > +{ > + return ptr_ring_ll_init(&a->ring, size, gfp); > +} > + > static inline int skb_array_init(struct skb_array *a, int size, gfp_t gfp) > { > return ptr_ring_init(&a->ring, size, gfp); > @@ -170,6 +190,11 @@ static inline int skb_array_resize_multiple(struct > skb_array **rings, > __skb_array_destroy_skb); > } > > +static inline void skb_array_ll_cleanup(struct skb_array_ll *a) > +{ > + ptr_ring_ll_cleanup(&a->ring, __skb_array_destroy_skb); > +} > + > static inline void skb_array_cleanup(struct skb_array *a) > { > ptr_ring_cleanup(&a->ring, __skb_array_destroy_skb);