Hi Vivien

> -static bool dsa_slave_dev_check(struct net_device *dev)
> -{
> -     return dev->netdev_ops == &dsa_slave_netdev_ops;
> -}

Where is the equivalent of this happening? Where do we check that the
interface added to the bridge is part of the switch?

> -int dsa_slave_netdevice_event(struct notifier_block *unused,
> -                           unsigned long event, void *ptr)
> -{
> -     struct net_device *dev;
> -     int err = 0;
> -
> -     switch (event) {
> -     case NETDEV_CHANGEUPPER:
> -             dev = netdev_notifier_info_to_dev(ptr);
> -             if (!dsa_slave_dev_check(dev))
> -                     goto out;
> -
> -             err = dsa_slave_master_changed(dev);
> -             if (err && err != -EOPNOTSUPP)
> -                     netdev_warn(dev, "failed to reflect master change\n");
> -
> -             break;
> -     }
> -
> -out:
> -     return NOTIFY_DONE;
> -}

How about team/bonding? We are not ready to implement it yet with the
Marvell devices, but at some point we probably will. Won't we need the
events then? We need to know when a switch port has been added to a
team?

Or do you think a switchdev object will be added for this case?
Mellanox already have the ability to add switch interfaces to a team,
and then add the team to a bridge. So we need to ensure your solution
works for such stacked systems.

      Andrew

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