On Wed, Nov 23, 2005 at 11:30:08PM +0100, Andi Kleen wrote: > The main problem I see is that it'll likely only pay off when you can keep > the queue of copies long (to amortize the cost of > talking to an external chip). At least for the standard recvmsg > skb->user space, user space-> skb cases these queues are > likely short in most cases. That's because most applications > do relatively small recvmsg or sendmsgs.
Don't forget that there are benefits of not polluting the cache with the traffic for the incoming skbs. > Longer term the right way to handle this would be likely to use > POSIX AIO on sockets. With that interface it would be easier > to keep long queues of data in flight, which would be best for > the DMA engine. Yes, that's something I'd like to try soon. > But it's not clear it's a good idea: a lot of these applications prefer to > have the target in cache. And IOAT will force it out of cache. In the I/O AT case it might make sense to do a few prefetch()es of the userland data on the return-to-userspace code path. Similarly, we should make sure that network drivers prefetch the header at the earliest possible time, too. > I remember the registers in the Amiga Blitter for this and I'm > still scared... Maybe it's better to keep it simple. *grin* but you could use it for such cool tasks as MFM en/decoding! =-) -ben -- "Time is what keeps everything from happening all at once." -- John Wheeler Don't Email: <[EMAIL PROTECTED]>. - To unsubscribe from this list: send the line "unsubscribe netdev" in the body of a message to [EMAIL PROTECTED] More majordomo info at http://vger.kernel.org/majordomo-info.html