ARTFUTURA 2016

 
>From Virtual Reality to 3D Internet


 
The festival opens on October 28 with special activities in London (The Attic -

Hackney Picture House), Barcelona (Arts Santa Mònica), Madrid (Espacio

Fundación Telefónica) and Alicante (MACA / Centro Las Cigarreras).


 
ArtFutura reaches its twenty-seventh edition in more than twenty cities 
including:


 
Alicante, Barcelona, Buenos Aires, London, Madrid, México, Paris and Torino.


 

 
Virtual Reality Second Wave and 3D Internet


 
By the end of 2016 the new Virtual Reality interfaces will be massively 
marketed. What makes them special? It is the improvements in computer graphics 
and its combination with the technology of the smartphones. In the next 12 
months is predicted that more than 15 million of these devices will be sold. 


 
Immersive Virtual Reality had its early beginnings in the early sixties but it 
was in the 90s, when it hit the mainstream, becoming extremely popular. 


 
In January 1990 during the first ArtFutura edition in Barcelona, the public was 
able to experience for the first time in Europe, a Virtual Reality prototype. 
It was an interface presented by Eric Gullichsen from Autodesk. And Scott 
Fisher, from the NASA’s Ames Research Center, showed videos of his pioneering 
experiments in Virtual Reality. 


 
Now in its 27th edition, ArtFutura will reflect with the perspective of all 
these years.

 

Thursday 27, October 2016:


 
• 3D Futura Show - Computer graphics. Including works by Studio Smack, James 
Cunningham, Seccovan, Tomer Eshed, Bose Collins, Camille Chaix, Hugo Jean, 
Juliette Jourdan, Marie Pillier, Kevin Roger and others.  Duration: 1 hour.


 
• Futura Graphics - Digital animations. Works by Aardman Studios, Moth, Julius 
Horsthuis, Stéphane Aubier, Vincent Patar, Kris Merc, Hannes Knutsson and 
others.  Duration: 1 hour. 


 
• ArtFutura Premiere 2016 - Duration: 1 hour. 


 

 
Saturday, 29 October 2016: 


 
• Live presentation -Jake Williams in collaboration with visual artists Will 
Young and Ben Gannaway. "Fragments" is a full-dome generative 3D ambisonic live 
performance created on residency at the SAT in Montreal 2 years ago, and 
performed multiple times at Mutek/EM15. They are now developing it for VR 
headsets. Visuals created in VVVV. Duration: 30 minutes. 


 
• Live presentation - William Latham . William Latham. 4K HD Video called 
Organic Art VR (which is a view of a VR Experience). Duration: 1 hour. Talk in 
English


 
• Reality… What a Concept! From Virtual Reality to Expanded Reality. Including 
segments on the recent work of Mediamonks, Tippet Studios, Arnold Abadie, John 
Carmack, Sentient Flux, Keiichi Matsuda, “Uncanny Valley”, Clyde DeSouza, 
Pattie Maes, Xavier Benavides and Judith Amores (MIT Media Lab). Duration: 1 
hour.


 
• Artworks - New media and digital artworks in video format. With works by WOW 
Inc., Théoriz, Sila Sveta Studio, Squidsoup, Daniel Canogar and others. 
Duration: 30 minutes.


 

 
THE ATTIC

HACKNEY PICTUREHOUSE

270 Mare Street

E8 1HE London

0871 704 2068


 
DOORS 7:00pm. 

SCREENING 8:00pm – 11:00pm. 


 
DOOR TICKETS 7,00 GBP

ONLINE TICKETS 5,00 GBP

 

ArtFutura Vimeo:

https://vimeo.com/artfutura

ArtFutura Twitter: 

https://twitter.com/artfutura

ArtFutura Facebook: 

https://www.facebook.com/artfuturafestival/

ArtFutura Facebook Event:

https://www.facebook.com/events/1654617281531896/

ArtFutura Website:

http://www.artfutura.org/

Ticket Sales Online: 

https://www.picturehouses.com/cinema/Hackney_Picturehouse/film/art-futura-2016-virtual-reality-revisited


 
 

Contact: Laura P. Gracia

Mobile: +44 7505 922748

Email: [email protected]

Website: www.artfutura.org

 
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