#include <msp430x44x.h>

int main(void) {
//	volatile float f = 4.65589583e-5;
//	volatile float f2 = -2149376.0f;
	volatile float f = 46.0;
	volatile float f2 = -21.0f;
	volatile float r;
	while (1) {
		r= f * f2;
		_NOP();
	}
}

