Pretty simple questions, to which the manual and various Google
searches provide no answers. Is there a list archive? I imagine this
has been asked before. I wonder if anyone who is familiar with the
source code and randomisation techniques can tell me how it stacks up
against other mathematical 'random' number generator in simulating
unpredictable reuslts. (I am aware that there is no such thing as a
'true' computer randomiser.) Also, many programming languages allow
me to seed the generator so that given the same starting point, and
the same sequence of range requests, the generator can be induced to
reproduce its own resutls. Can I do this to the LambdaMOO randomiser?

Thanks.

Paul.

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