Jonathan Schleifer writes:

> Jacob Meuser <[EMAIL PROTECTED]> wrote:
>
>> that would require kernel level ALSA emulation, just as we
>> have kernel level OSS emulation for linux binaries using OSS.
>> I have absolutely no interest in that whatsoever.  you'd have
>> better luck convincing Adobe to make an OpenBSD native
>> version of their plugin.
>
> That wouldn't be required if we have a different alsa-lib than
> normal linux systems have. It's possible that compiling
> libsalsa for Linux and using in with compat_linux is already
> enough.

Alsa is really, really not important to us.  In the past few
years of working on OpenBSD ports I have only run across one
open source application that required alsa, and I took that as a
sign that the app wasn't worth having anyway.  Should a worthy
alsa-only *open source* app appear, I'm sure that someone could
port it to Sun audio.  There is already a lot of code in the
ports tree that does this to provide better support than the OSS
3.x- emulation we have now.

But for Linux binary emulation?  No way.  If you want that, run
Linux.  What kind of people run Linux binaries on OpenBSD,
anyway?  Don't give me that "I need Flash", since I spent months
of my life working on Gnash for OpenBSD just so you wouldn't
have to use the Adobe Linux binary.. and more months working on
PJSIP so that you wouldn't have to use Skype.

If this interest in alsa is just general multimedia envy and not
some specific need for alsa support, you might find this article
in Hannu's blog interesting.  He details the history of the two
and makes a good case for adopting OSS instead.

http://4front-tech.com/hannublog/?p=5

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