On Tue, Jul 16, 2024 at 01:00:46PM -0400, Benjamin Raskin wrote:
> > I compiled everything
> . What's your rationale? Why compile everything from scratch in the first 
> place?

1st of all it's cool as fuck!

2nd of all I was a contributing tester for the AMD 17 HD audio bug (something
like that) and so I had to compile user base/kernel and apply the patch (which
could have maybe been done via syspatch? IDK), so I thought might as well
complete the rest of the release(8) and compile the rest.

> On Tue, Jul 16, 2024 at 12:49 PM Anon Loli <[email protected]> wrote:
> >
> > Hello list, after I compiled Xenocara on my computer (I compiled 
> > everything) as
> > commanded by release(8) sacred paper, my "gaming mouse" changed it's 
> > behavior
> > by A LOT.
> >
> > 1st change that I noticed is that the mouse profile which has been set by my
> > using original software has seemingly been wiped: the buttons that served 
> > for
> > stepping the DPI of the mouse are now "^V and ^C" according to xprop(1) 
> > stdout.
> >
> > The 2nd change is that for one fuction I require the use of primary and
> > secondary clicks simultaneously or as close as possible to that, which is 
> > now
> > impossibly because it requires a big delay which is a problem, and the 
> > problem
> > wasn't present before I compiled Xenocara, I'd be skeptical of this if not 
> > for
> > the mouse profile as a whole ... well... disappearing on me and changing to
> > whatever the fuck this "profile" is right now
> >
> > Maybe Xenocara has some default setting which it embeds into the mices 
> > during
> > compilation?
> > If so, should I have unplugged the mice during Xeno compilation?
> >
> > What do you think what is causing this?
> > Is there a fix?
> > Do I have to configure my mouse using Xorg nightmare configuration or
> > something?
> >
> > I'm not 100% sure if it's Xenocara's fault, as I also compiled well 
> > everything
> > else, the base system and the kernel.
> >
> > It possible, I'd like to not disclose information about this mouse, for my
> > safety.
> >
> > Does this belong in @tech?
> >
> 

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