On Wed, 30 Sep 2020, Biswapriyo Nath wrote:



BTW, an unrelated point, but - if working on the mediafoundation headers, ffmpeg is a project happens to use them a bit, so if doing changes, I'd appreciate if you'd check that ffmpeg still builds (and ends up with mediafoundation enabled).

The ffmpeg mediafoundation code also happens to use local redeclarations of many mediafoundation constants (to allow it to build with older versions of mingw-w64 and WinSDK) - so if working on header changes, it can also be useful to try building with a modified version that actually use the SDK headers properly: https://github.com/mstorsjo/ffmpeg/commits/mfenc-use-sdk

(With current mingw-w64, all constants that are used are available, except for CODECAPI_AVScenarioInfo.)

// Martin



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