I'd like to see newer features of Direct2D (e.g., a declaration of
ID2D1DeviceContext5) in mingw-w64. ID2D1DeviceContext5 is supported on
recent Windows 10 builds. It derives from earlier Direct2D
device-context interfaces and adds new methods, including
ID2D1DeviceContext5::CreateSvgDocument (loads SVG data from an
IStream, getting an ID2D1SvgDocument) and
ID2D1DeviceContext5::DrawSvgDocument (takes an ID2D1SvgDocument and
renders an SVG image).

ID2D1DeviceContext5, ID2D1SvgDocument and other new interfaces are
declared in d3d1_3.h in the Windows SDK. The older d3d1.h and d3d1_1.h
are included in the mingw-w64 headers, but the newer d3d1_2.h and
d3d1_3.h are not. Are these things likely to get into mingw-w64, some
time in the future? If I want to see if I can help, where's a good
place to start learning?


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