I'd like to see newer features of Direct2D (e.g., a declaration of ID2D1DeviceContext5) in mingw-w64. ID2D1DeviceContext5 is supported on recent Windows 10 builds. It derives from earlier Direct2D device-context interfaces and adds new methods, including ID2D1DeviceContext5::CreateSvgDocument (loads SVG data from an IStream, getting an ID2D1SvgDocument) and ID2D1DeviceContext5::DrawSvgDocument (takes an ID2D1SvgDocument and renders an SVG image).
ID2D1DeviceContext5, ID2D1SvgDocument and other new interfaces are declared in d3d1_3.h in the Windows SDK. The older d3d1.h and d3d1_1.h are included in the mingw-w64 headers, but the newer d3d1_2.h and d3d1_3.h are not. Are these things likely to get into mingw-w64, some time in the future? If I want to see if I can help, where's a good place to start learning? _______________________________________________ Mingw-w64-public mailing list Mingw-w64-public@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mingw-w64-public