Ping. Don't be confused by similarity with the recent patch fixing ID2D1RenderTarget_CreateLayer(). This is another one. :-)
Unfortunately I spotted this issue after the previous one has been posted. Best regards, Martin Dne 2. 9. 2015 v 8:24 Martin Mitáš napsal(a): > > Macro ID2D1RenderTarget_CreateCompatibleRenderTarget() defined #if > D2D_USE_C_DEFINITIONS > in <d2d1.h> has wrong number of parameters. Ditto for all interfaces > inherited from > ID2D1RenderTarget. > > Path is attached. BTW, are inline or attached patches preferred on this list? > > Regards, > Martin > > > > > ------------------------------------------------------------------------------ > Monitor Your Dynamic Infrastructure at Any Scale With Datadog! > Get real-time metrics from all of your servers, apps and tools > in one place. > SourceForge users - Click here to start your Free Trial of Datadog now! > http://pubads.g.doubleclick.net/gampad/clk?id=241902991&iu=/4140 > > > > _______________________________________________ > Mingw-w64-public mailing list > Mingw-w64-public@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/mingw-w64-public > ------------------------------------------------------------------------------ _______________________________________________ Mingw-w64-public mailing list Mingw-w64-public@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mingw-w64-public