13 апр. 2014 г., в 22:44, Alexpux <alex...@gmail.com> написал(а):

> 
> 13 апр. 2014 г., в 22:39, Ozkan Sezer <seze...@gmail.com> написал(а):
> 
>> On 4/13/14, Ray Donnelly <mingw.andr...@gmail.com> wrote:
>>> Can someone with commit rights take care of this for us please?
>>> 
>>> Best regards,
>>> 
>>> Ray.
>>> 
>>> On Sun, Apr 13, 2014 at 5:35 PM, Kai Tietz <ktiet...@googlemail.com> wrote:
>>>> 2014-04-13 17:52 GMT+02:00 Ozkan Sezer <seze...@gmail.com>:
>>>>> On 4/13/14, Ray Donnelly <mingw.andr...@gmail.com> wrote:
>>>>>> Seems 3 imports were listed as C++ functions when they are plain C
>>>>>> functions.
>>>>>> 
>>>>>> The attached patch corrects this.
>>>>>> 
>>>>>> Qt Creator 3.1.0-rc1 built with Qt-5.3.0-beta1 using Angleproject
>>>>>> could not resolve dll imports without this change.
>>>>>> 
>>>>>> Best regards,
>>>>>> 
>>>>>> Ray.
>>>>>> 
>>>>> 
>>>>> According to wine (wine/dlls/d3d9/), Direct3DShaderValidatorCreate9
>>>>> must be a stdcall like Direct3DShaderValidatorCreate9@0. According to
>>>>> wine again, several other exports in the def file are wrong too, e.g.
>>>>> stdcall funcs DebugSetMute@0, D3DPERF_EndEvent@0, D3DPERF_GetStatus@0,
>>>>> D3DPERF_QueryRepeatFrame@0, some of whose prototypes are actually
>>>>> available so easy to confirm. However PSGPError, PSGPSampleTexture,
>>>>> and DebugSetLevel are unknown. Many of these are undocumented, btw.
>>>>> 
>>>>> --
>>>>> O.S.
>>>> 
>>>> Such .def file changes are preapproved. Please apply.
>>>> 
>>>> Regards,
>>>> Kai
>>>> 
>>> 
>> 
>> Pushed these revisions to svn:
>> 
>> trunk: rev. 6566
>> stable/v3.x: rev. 6567 (direct merge of r6566)
>> stable/v1.x and v2.x: rev. 6568 (merge of r5111 and 6566)
>> 
> I see you comment PSGPError and another function in d3d9.def. Maybe you need 
> do it on 64-bit .def too?

I create def file from c:\windows\SysWOW64\d3d9.dll
http://pastebin.kde.org/p2apqxdii

And commented functions present in library. Why you comment them?
> 
>> --
>> O.S.
>> 
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