Hi Ruben (and Kai)!

On Tue, Jan 8, 2013 at 1:55 PM, Ruben Van Boxem
<[email protected]> wrote:
> 2013/1/8 Kai Tietz <[email protected]>
>>
>> If you don't have them in your include folder, then you might not
>> using our headers.
>>
>> I have msxml.h,  msxml2.h,  msxml2did.h, and  msxmldid.h headers.  You
>> should have them too.
>
> I can confirm my 4.7-1-stdthread toolchain has these headers.

Conversely, do you expect that your 4.7.0 std::thread build did  *not*
have these headers?  Or should I be surprised that I don't find them,
and that I somehow screwed up the installation?  (All I did to install
was unzip:

   x86_64-w64-mingw32-gcc-4.7.0-stdthread_rubenvb.7z

that I downloaded 9/20/2011.)

> Ruben
>
>>
>> The code-sniplet you've shown is a ource using VC's private extensions
>> in #C(++). Gcc doesn't support #C(++).
>> About how to use DCOM-Objects, I would recomment a book like
>>
>> http://www.amazon.com/Professional-DCOM-Programming-Richard-Grimes/dp/186100060X
>> or take a look to
>>
>> http://www.codeproject.com/Articles/666/DCOM-D-Mystified-A-DCOM-Tutorial-Step-1
>> link.

If, for practicality, I wish to avoid learning about DCOM, is there any simple
mingw-w64 replacement for the microsoft-world:

   #define _WIN32_DCOM
   #import <msxml3.dll> raw_interfaces_only named_guids
   using namespace MSXML2;

I imagine that the rest of the quickfix could then accesses msxml in relatively
standard c++ (i.e., without microsoft extensions) that should be compilable
by mingw-w64.

>> Regards,
>> Kai

Thanks again for everyone's help.


K. Frank

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