Why does mingw-w64 not have a uchar.h header file? There's only a few
typedefs and some functions (which can easily be implemented through the
Win32 API IMHO).
See the draft proposal here:
http://www.open-std.org/jtc1/sc22/wg14/www/docs/n1040.pdf
The reason I ask is because the C++11 standard mentions this header and its
C++ counterpart <cuchar>. Although the functions aren't available in msvcrt,
I'm sure I can come up with an implementation if necessary (based on
WideCharToMultiByte and some other code to get as far as utf32... hmm I'll
have to think about that). For the UTF-32 bits there's code floating around
all over the internet, like here:
http://bytes.com/topic/c/answers/517850-converting-utf-16-utf-32-a which
would definitely work with a bit of testing and refactoring.
Please tell me what you think about this idea.
Ruben
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