On Wednesday 03 March 2010 10:51:13 [email protected] wrote:
> From: Chia-I Wu <[email protected]>
>
> When the paint is color, paint_bind_samplers binds a dummy sampler
> without a texture. It causes demos requiring a sampler (those use a
> mask or an image) to crash.
> ---
> src/gallium/state_trackers/vega/paint.c | 3 ---
> 1 files changed, 0 insertions(+), 3 deletions(-)
>
> diff --git a/src/gallium/state_trackers/vega/paint.c
> b/src/gallium/state_trackers/vega/paint.c index caf0c14..cdb87d3 100644
> --- a/src/gallium/state_trackers/vega/paint.c
> +++ b/src/gallium/state_trackers/vega/paint.c
> @@ -639,9 +639,6 @@ VGint paint_bind_samplers(struct vg_paint *paint,
> struct pipe_sampler_state **sa }
> break;
> default:
> - samplers[0] = &paint->pattern.sampler; /* dummy */
> - textures[0] = 0;
> - return 0;
> break;
> }
> return 0;
>
Yea, that's fine. The semantics for which of those need or don't have to be set
seem to change from release to release, so whatever works currently is ok. I
didn't have a working vg build since the egl rework ("Error: couldn't get an
EGL visual config" which I just didn't have time to even look at), so if it
works for you, feel free to commit.
z
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