On Thu, 2010-03-04 at 13:56 -0700, Brian Paul wrote:
> Michel Dänzer wrote:
> > On Thu, 2010-03-04 at 02:00 -0800, Vinson Lee wrote:
> >> Michel, thanks for spotting this.
> >>
> >> I've reverted the bad commit. Please go ahead and submit your correct fix.
> >
> > Actually, I wonder if something like the below isn't needed to avoid any
> > undesired effects from integer overflows.
> >
> >
> > diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
> > index 326ad6f..8460265 100644
> > --- a/src/mesa/main/api_validate.c
> > +++ b/src/mesa/main/api_validate.c
> > @@ -130,6 +130,7 @@ check_index_bounds(GLcontext *ctx, GLsizei count,
> > GLenum type,
> > struct _mesa_prim prim;
> > struct _mesa_index_buffer ib;
> > GLuint min, max;
> > + GLint64 min64, max64;
> >
> > /* Only the X Server needs to do this -- otherwise, accessing outside
> > * array/BO bounds allows application termination.
> > @@ -146,9 +147,12 @@ check_index_bounds(GLcontext *ctx, GLsizei count,
> > GLenum type,
> > ib.obj = ctx->Array.ElementArrayBufferObj;
> >
> > vbo_get_minmax_index(ctx, &prim, &ib, &min, &max);
> > + min64 = min;
> > + min64 += basevertex;
> > + max64 = max;
> > + max64 += basevertex;
> >
> > - if (min + basevertex < 0 ||
> > - max + basevertex > ctx->Array.ArrayObj->_MaxElement) {
> > + if (min64 < 0 || max64 > ctx->Array.ArrayObj->_MaxElement) {
> > /* the max element is out of bounds of one or more enabled arrays */
> > _mesa_warning(ctx, "glDrawElements() index=%u is "
> > "out of bounds (max=%u)", max,
> > ctx->Array.ArrayObj->_MaxElement);
>
> I'd be happy with a simple cast for now. One of these days we'll need
> to be concerned with 4GB buffers (or 2GB buffers and signed
> arithmetic) but we're not quite there yet. There'd probably be other
> issues to fix. The buffer object code will need to be audited.
Okay cast pushed, thanks for the feedback.
--
Earthling Michel Dänzer | http://www.vmware.com
Libre software enthusiast | Debian, X and DRI developer
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