On Fri, 2010-02-12 at 09:34 -0800, Igor Oliveira wrote:
> Hello,
>
> i am starting a new branch called Vega-advance-blending.
>
> The objective of this branch is implement advanced blending krhonos
> specification.
> If anyone has a different opinion let me know :).
>
> Below you can see what i already have done in my local branch(a big
> amount of code):
This looks great -- only comment is that with larger shaders it becomes
difficult to see what formulae you're implementing. A comment
containing a textual expression of each advanced blend mode prior to all
the ureg calls would help a lot.
Keith
>
> diff --git a/src/gallium/state_trackers/vega/api_params.c
> b/src/gallium/state_trackers/vega/api_params.c
> index db77fd9..c5ac8f8 100644
> --- a/src/gallium/state_trackers/vega/api_params.c
> +++ b/src/gallium/state_trackers/vega/api_params.c
> @@ -25,6 +25,7 @@
> **************************************************************************/
>
> #include "VG/openvg.h"
> +#include "VG/vgext.h"
>
> #include "vg_context.h"
> #include "paint.h"
> @@ -160,7 +161,7 @@ void vgSeti (VGParamType type, VGint value)
> break;
> case VG_BLEND_MODE:
> if (value < VG_BLEND_SRC ||
> - value > VG_BLEND_ADDITIVE)
> + value > VG_BLEND_XOR_KHR)
> error = VG_ILLEGAL_ARGUMENT_ERROR;
> else {
> ctx->state.dirty |= BLEND_DIRTY;
> diff --git a/src/gallium/state_trackers/vega/asm_fill.h
> b/src/gallium/state_trackers/vega/asm_fill.h
> index 9a06982..916af75 100644
> --- a/src/gallium/state_trackers/vega/asm_fill.h
> +++ b/src/gallium/state_trackers/vega/asm_fill.h
> @@ -28,6 +28,7 @@
> #define ASM_FILL_H
>
> #include "tgsi/tgsi_ureg.h"
> +#include <stdio.h>
>
> typedef void (* ureg_func)( struct ureg_program *ureg,
> struct ureg_dst *out,
> @@ -335,6 +336,647 @@ blend_lighten( struct ureg_program *ureg,
> }
>
> static INLINE void
> +blend_overlay_khr( struct ureg_program *ureg,
> + struct ureg_dst *out,
> + struct ureg_src *in,
> + struct ureg_src *sampler,
> + struct ureg_dst *temp,
> + struct ureg_src *constant)
> +{
> + unsigned label;
> + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
> + ureg_ADD(ureg,
> + ureg_writemask(temp[2], TGSI_WRITEMASK_XYZ),
> + ureg_src(temp[1]), ureg_src(temp[1]));
> +
> + ureg_SLT(ureg, temp[2], ureg_src(temp[2]),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> +
> + ureg_MOV(ureg, ureg_writemask(temp[2], TGSI_WRITEMASK_W),
> + ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
> +
> +
> + EXTENDED_BLENDER_OVER_FUNC
> +
> + label = ureg_get_instruction_number(ureg);
> + label += 2;
> +
> + ureg_IF(ureg, ureg_src(temp[2]), &label);
> + ureg_MUL(ureg,
> + ureg_writemask(temp[2], TGSI_WRITEMASK_XYZ),
> + ureg_src(temp[0]), ureg_src(temp[1]));
> + ureg_ADD(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[2]));
> + ureg_ADD(ureg, temp[1], ureg_src(temp[2]), ureg_src(temp[3]));
> +
> + label = ureg_get_instruction_number(ureg);
> + label += 2;
> +
> + ureg_ELSE(ureg, &label);
> + ureg_SUB(ureg, temp[2],
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W),
> + ureg_src(temp[1]));
> + ureg_SUB(ureg, temp[4], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_src(temp[0]));
> + ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[4]));
> + ureg_ADD(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[2]));
> + ureg_MUL(ureg, temp[4], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, ureg_writemask(temp[2], TGSI_WRITEMASK_XYZ),
> + ureg_src(temp[4]), ureg_src(temp[2]));
> + ureg_ADD(ureg, temp[1], ureg_src(temp[2]), ureg_src(temp[3]));
> + ureg_ENDIF(ureg);
> +
> + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
> + ureg_src(temp[3]), ureg_src(temp[2]));
> +
> + ureg_MOV(ureg, *out, ureg_src(temp[1]));
> +}
> +
> +static INLINE void
> +blend_hardlight_khr( struct ureg_program *ureg,
> + struct ureg_dst *out,
> + struct ureg_src *in,
> + struct ureg_src *sampler,
> + struct ureg_dst *temp,
> + struct ureg_src *constant)
> +{
> + unsigned label;
> +
> + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
> +
> + ureg_ADD(ureg, temp[2], ureg_src(temp[0]), ureg_src(temp[0]));
> +
> + ureg_SLT(ureg, temp[2], ureg_src(temp[2]),
> + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
> + ureg_MOV(ureg,
> + ureg_writemask(temp[2], TGSI_WRITEMASK_W),
> + ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
> +
> + EXTENDED_BLENDER_OVER_FUNC
> +
> + label = ureg_get_instruction_number(ureg);
> + label += 2;
> +
> + ureg_IF(ureg, ureg_src(temp[2]), &label);
> + ureg_MUL(ureg,
> + ureg_writemask(temp[2], TGSI_WRITEMASK_XYZ),
> + ureg_src(temp[0]), ureg_src(temp[1]));
> + ureg_ADD(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[2]));
> + ureg_ADD(ureg, temp[1], ureg_src(temp[2]), ureg_src(temp[3]));
> +
> + label = ureg_get_instruction_number(ureg);
> + label += 2;
> +
> + ureg_ELSE(ureg, &label);
> + ureg_SUB(ureg, temp[2],
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W),
> + ureg_src(temp[1]));
> + ureg_SUB(ureg, temp[4], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_src(temp[0]));
> + ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[4]));
> + ureg_ADD(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[2]));
> + ureg_MUL(ureg, temp[4], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, ureg_writemask(temp[2], TGSI_WRITEMASK_XYZ),
> + ureg_src(temp[4]), ureg_src(temp[2]));
> + ureg_ADD(ureg, temp[1], ureg_src(temp[2]), ureg_src(temp[3]));
> + ureg_ENDIF(ureg);
> +
> + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
> + ureg_src(temp[3]), ureg_src(temp[2]));
> +
> + ureg_MOV(ureg, *out, ureg_src(temp[1]));
> +}
> +
> +static INLINE void
> +blend_softlight_svg_khr( struct ureg_program *ureg,
> + struct ureg_dst *out,
> + struct ureg_src *in,
> + struct ureg_src *sampler,
> + struct ureg_dst *temp,
> + struct ureg_src *constant)
> +{
> + unsigned label;
> + struct ureg_src imm, imm2, imm3;
> +
> + imm = ureg_imm4f(ureg, 8, 8, 8, 8);
> + imm2 = ureg_imm4f(ureg, 3, 3, 3, 3);
> + imm3 = ureg_imm4f(ureg, 0.5, 0.5, 0.5, 0.5);
> +
> + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
> +
> + ureg_ADD(ureg, temp[2], ureg_src(temp[0]), ureg_src(temp[0]));
> +
> + ureg_SLT(ureg, temp[2], ureg_src(temp[2]),
> + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
> + ureg_MOV(ureg,
> + ureg_writemask(temp[2], TGSI_WRITEMASK_W),
> + ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
> +
> + EXTENDED_BLENDER_OVER_FUNC
> +
> + label = ureg_get_instruction_number(ureg);
> + label += 2;
> +
> + ureg_IF(ureg, ureg_src(temp[2]), &label);
> + ureg_DIV(ureg, temp[2], ureg_src(temp[1]),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, temp[2], ureg_scalar(constant[1], TGSI_SWIZZLE_Y),
> + ureg_src(temp[2]));
> + ureg_ADD(ureg, temp[4], ureg_src(temp[0]), ureg_src(temp[0]));
> + ureg_SUB(ureg, temp[4], ureg_src(temp[4]),
> + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
> + ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[4]));
> + ureg_SUB(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_src(temp[2]));
> + ureg_MUL(ureg, temp[2], ureg_src(temp[1]), ureg_src(temp[2]));
> + ureg_ADD(ureg, temp[1], ureg_src(temp[2]), ureg_src(temp[3]));
> +
> + label = ureg_get_instruction_number(ureg);
> + label += 2;
> + ureg_ELSE(ureg, &label);
> +
> + ureg_MUL(ureg, temp[2], ureg_src(temp[1]), imm);
> + ureg_SLE(ureg, temp[2], ureg_src(temp[2]),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> +
> + label = ureg_get_instruction_number(ureg);
> + label += 2;
> +
> + ureg_IF(ureg, ureg_src(temp[2]), &label);
> + ureg_DIV(ureg, temp[2], ureg_src(temp[1]),
> ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, temp[2], ureg_scalar(constant[1], TGSI_SWIZZLE_Y),
> ureg_src(temp[2]));
> + ureg_ADD(ureg, temp[4], ureg_src(temp[0]), ureg_src(temp[0]));
> + ureg_SUB(ureg, temp[4], ureg_src(temp[4]),
> ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
> + ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[4]));
> + ureg_MUL(ureg, temp[4], ureg_src(temp[1]), imm);
> + ureg_DIV(ureg, temp[4], ureg_src(temp[4]),
> ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, temp[4], imm2, ureg_src(temp[4]));
> + ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[4]));
> + ureg_SUB(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_src(temp[2]));
> + ureg_MUL(ureg, temp[2], ureg_src(temp[1]), ureg_src(temp[2]));
> + ureg_ADD(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[3]));
> +
> + label = ureg_get_instruction_number(ureg);
> + label += 2;
> +
> + ureg_ELSE(ureg, &label);
> + ureg_MUL(ureg, temp[2], ureg_src(temp[1]),
> ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
> + ureg_DIV(ureg, temp[4], ureg_src(temp[1]),
> ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_POW(ureg, temp[4], ureg_src(temp[4]), imm3);
> + ureg_MUL(ureg, temp[4], ureg_src(temp[4]),
> ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, temp[4], ureg_src(temp[4]), ureg_src(temp[1]));
> + ureg_ADD(ureg, temp[5], ureg_src(temp[0]), ureg_src(temp[0]));
> + ureg_SUB(ureg, temp[5], ureg_src(temp[5]),
> ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
> + ureg_MUL(ureg, temp[4], ureg_src(temp[4]), ureg_src(temp[5]));
> + ureg_ADD(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[4]));
> + ureg_ADD(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_XYZ),
> ureg_src(temp[2]), ureg_src(temp[3]));
> + ureg_ENDIF(ureg);
> +
> + ureg_ENDIF(ureg);
> +
> + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
> + ureg_src(temp[3]), ureg_src(temp[2]));
> +
> +
> + ureg_MOV(ureg, *out, ureg_src(temp[1]));
> +}
> +
> +static INLINE void
> +blend_softlight_khr( struct ureg_program *ureg,
> + struct ureg_dst *out,
> + struct ureg_src *in,
> + struct ureg_src *sampler,
> + struct ureg_dst *temp,
> + struct ureg_src *constant)
> +{
> + unsigned label;
> + struct ureg_src imm, imm2, imm3, imm4, imm5;
> +
> + imm = ureg_imm4f(ureg, 4, 4, 4, 4);
> + imm2 = ureg_imm4f(ureg, 3, 3, 3, 3);
> + imm3 = ureg_imm4f(ureg, 0.5, 0.5, 0.5, 0.5);
> + imm4 = ureg_imm4f(ureg, 16, 16, 16, 16);
> + imm5 = ureg_imm4f(ureg, 12, 12, 12, 12);
> +
> + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
> +
> + ureg_ADD(ureg, temp[2], ureg_src(temp[0]), ureg_src(temp[0]));
> +
> + ureg_SLT(ureg, temp[2], ureg_src(temp[2]),
> + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
> + ureg_MOV(ureg,
> + ureg_writemask(temp[2], TGSI_WRITEMASK_W),
> + ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
> +
> + EXTENDED_BLENDER_OVER_FUNC
> +
> + label = ureg_get_instruction_number(ureg);
> + label += 2;
> +
> + ureg_IF(ureg, ureg_src(temp[2]), &label);
> + ureg_DIV(ureg, temp[2], ureg_src(temp[1]),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, temp[2], ureg_scalar(constant[1], TGSI_SWIZZLE_Y),
> + ureg_src(temp[2]));
> + ureg_ADD(ureg, temp[4], ureg_src(temp[0]), ureg_src(temp[0]));
> + ureg_SUB(ureg, temp[4], ureg_src(temp[4]),
> + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
> + ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[4]));
> + ureg_SUB(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_src(temp[2]));
> + ureg_MUL(ureg, temp[2], ureg_src(temp[1]), ureg_src(temp[2]));
> + ureg_ADD(ureg, temp[1], ureg_src(temp[2]), ureg_src(temp[3]));
> +
> + label = ureg_get_instruction_number(ureg);
> + label += 2;
> + ureg_ELSE(ureg, &label);
> +
> + ureg_MUL(ureg, temp[2], ureg_src(temp[1]), imm);
> + ureg_SLE(ureg, temp[2], ureg_src(temp[2]),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> +
> + label = ureg_get_instruction_number(ureg);
> + label += 2;
> +
> + ureg_IF(ureg, ureg_src(temp[2]), &label);
> + ureg_MUL(ureg, temp[2], imm4, ureg_src(temp[1]));
> + ureg_DIV(ureg, temp[2], ureg_src(temp[2]),
> ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, temp[2], ureg_src(temp[2]), imm5);
> + ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[1]));
> + ureg_DIV(ureg, temp[2], ureg_src(temp[2]),
> ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_ADD(ureg, temp[2], ureg_src(temp[2]), imm2);
> + ureg_ADD(ureg, temp[4], ureg_src(temp[0]), ureg_src(temp[0]));
> + ureg_SUB(ureg, temp[4], ureg_src(temp[4]),
> ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
> + ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[4]));
> + ureg_MUL(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[1]));
> + ureg_MUL(ureg, temp[4], ureg_src(temp[1]),
> ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
> + ureg_ADD(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[4]));
> + ureg_ADD(ureg, temp[1], ureg_src(temp[2]), ureg_src(temp[3]));
> +
> + label = ureg_get_instruction_number(ureg);
> + label += 2;
> +
> + ureg_ELSE(ureg, &label);
> + ureg_MUL(ureg, temp[2], ureg_src(temp[1]),
> ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
> + ureg_DIV(ureg, temp[4], ureg_src(temp[1]),
> ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_POW(ureg, temp[4], ureg_src(temp[4]), imm3);
> + ureg_MUL(ureg, temp[4], ureg_src(temp[4]),
> ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, temp[4], ureg_src(temp[4]), ureg_src(temp[1]));
> + ureg_ADD(ureg, temp[5], ureg_src(temp[0]), ureg_src(temp[0]));
> + ureg_SUB(ureg, temp[5], ureg_src(temp[5]),
> ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
> + ureg_MUL(ureg, temp[4], ureg_src(temp[4]), ureg_src(temp[5]));
> + ureg_ADD(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[4]));
> + ureg_ADD(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_XYZ),
> ureg_src(temp[2]), ureg_src(temp[3]));
> + ureg_ENDIF(ureg);
> +
> + ureg_ENDIF(ureg);
> +
> + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
> + ureg_src(temp[3]), ureg_src(temp[2]));
> +
> +
> + ureg_MOV(ureg, *out, ureg_src(temp[1]));
> +}
> +
> +static INLINE void
> +blend_colordodge_khr( struct ureg_program *ureg,
> + struct ureg_dst *out,
> + struct ureg_src *in,
> + struct ureg_src *sampler,
> + struct ureg_dst *temp,
> + struct ureg_src *constant)
> +{
> + unsigned label;
> +
> + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
> +
> + ureg_SLT(ureg, temp[2], ureg_src(temp[0]),
> + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
> + ureg_MOV(ureg,
> + ureg_writemask(temp[2], TGSI_WRITEMASK_W),
> + ureg_scalar(constant[1], TGSI_SWIZZLE_Y));
> +
> + EXTENDED_BLENDER_OVER_FUNC
> +
> + label = ureg_get_instruction_number(ureg);
> + label += 2;
> +
> + ureg_IF(ureg, ureg_src(temp[2]), &label);
> + ureg_MUL(ureg, temp[2], ureg_src(temp[1]),
> ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
> + ureg_DIV(ureg, temp[4], ureg_src(temp[0]),
> ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, temp[4], ureg_scalar(constant[1], TGSI_SWIZZLE_Y),
> ureg_src(temp[4]));
> + ureg_DIV(ureg, temp[4], ureg_src(temp[2]), ureg_src(temp[4]));
> + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_MIN(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[4]));
> + ureg_ADD(ureg, temp[1], ureg_src(temp[2]), ureg_src(temp[3]));
> +
> + label = ureg_get_instruction_number(ureg);
> + label += 2;
> + ureg_ELSE(ureg, &label);
> + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_ADD(ureg, temp[1], ureg_src(temp[2]), ureg_src(temp[3]));
> + ureg_ENDIF(ureg);
> +
> + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
> + ureg_src(temp[3]), ureg_src(temp[2]));
> +
> +
> + ureg_MOV(ureg, *out, ureg_src(temp[1]));
> +
> +}
> +
> +static INLINE void
> +blend_colorburn_khr( struct ureg_program *ureg,
> + struct ureg_dst *out,
> + struct ureg_src *in,
> + struct ureg_src *sampler,
> + struct ureg_dst *temp,
> + struct ureg_src *constant)
> +{
> + unsigned label;
> +
> + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
> + ureg_XOR(ureg, temp[4], ureg_src(temp[4]), ureg_src(temp[4]));
> + ureg_SGT(ureg, temp[2], ureg_src(temp[0]), ureg_src(temp[4]));
> +
> + EXTENDED_BLENDER_OVER_FUNC
> +
> + label = ureg_get_instruction_number(ureg);
> + label += 2;
> +
> + ureg_IF(ureg, ureg_src(temp[2]), &label);
> + ureg_SUB(ureg, temp[2], ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W),
> + ureg_src(temp[1]));
> + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_src(temp[2]));
> + ureg_DIV(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[0]));
> + ureg_MUL(ureg, temp[4], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_MIN(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[4]));
> + ureg_SUB(ureg, temp[2], ureg_src(temp[4]), ureg_src(temp[2]));
> + ureg_ADD(ureg, temp[1], ureg_src(temp[2]), ureg_src(temp[3]));
> +
> + label = ureg_get_instruction_number(ureg);
> + label += 2;
> + ureg_ELSE(ureg, &label);
> + ureg_MOV(ureg, temp[1], ureg_src(temp[3]));
> + ureg_ENDIF(ureg);
> +
> + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
> + ureg_src(temp[3]), ureg_src(temp[2]));
> +
> +
> + ureg_MOV(ureg, *out, ureg_src(temp[1]));
> +}
> +
> +static INLINE void
> +blend_difference_khr( struct ureg_program *ureg,
> + struct ureg_dst *out,
> + struct ureg_src *in,
> + struct ureg_src *sampler,
> + struct ureg_dst *temp,
> + struct ureg_src *constant)
> +{
> + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
> +
> + ureg_MUL(ureg, temp[2], ureg_src(temp[0]),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_MUL(ureg, temp[4], ureg_src(temp[1]),
> + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
> + ureg_MIN(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[4]));
> + ureg_ADD(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[2]));
> + ureg_SUB(ureg, temp[2], ureg_src(temp[1]), ureg_src(temp[2]));
> + ureg_ADD(ureg, temp[1], ureg_src(temp[0]), ureg_src(temp[2]));
> +
> + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
> + ureg_src(temp[3]), ureg_src(temp[2]));
> +
> +
> + ureg_MOV(ureg, *out, ureg_src(temp[1]));
> +}
> +
> +
> +static INLINE void
> +blend_subtract_khr( struct ureg_program *ureg,
> + struct ureg_dst *out,
> + struct ureg_src *in,
> + struct ureg_src *sampler,
> + struct ureg_dst *temp,
> + struct ureg_src *constant)
> +{
> + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
> + ureg_SUB(ureg, temp[2], ureg_src(temp[1]), ureg_src(temp[0]));
> + ureg_XOR(ureg, temp[3], ureg_src(temp[3]), ureg_src(temp[3]));
> + ureg_MAX(ureg, temp[1], ureg_src(temp[2]), ureg_src(temp[3]));
> +
> + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
> + ureg_src(temp[3]), ureg_src(temp[2]));
> +
> +
> + ureg_MOV(ureg, *out, ureg_src(temp[1]));
> +}
> +
> +static INLINE void
> +blend_invert_khr( struct ureg_program *ureg,
> + struct ureg_dst *out,
> + struct ureg_src *in,
> + struct ureg_src *sampler,
> + struct ureg_dst *temp,
> + struct ureg_src *constant)
> +{
> + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
> + ureg_SUB(ureg, temp[2], ureg_scalar(constant[1], TGSI_SWIZZLE_Y),
> + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_Y));
> + ureg_MUL(ureg, temp[2], ureg_src(temp[1]), ureg_src(temp[2]));
> + ureg_SUB(ureg, temp[3], ureg_scalar(constant[1], TGSI_SWIZZLE_Y),
> + ureg_src(temp[1]));
> + ureg_MUL(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_src(temp[3]));
> + ureg_ADD(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_XYZ),
> + ureg_src(temp[2]), ureg_src(temp[3]));
> +
> + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
> + ureg_src(temp[3]), ureg_src(temp[2]));
> +
> +
> + ureg_MOV(ureg, *out, ureg_src(temp[1]));
> +}
> +
> +static INLINE void
> +blend_exclusion_khr( struct ureg_program *ureg,
> + struct ureg_dst *out,
> + struct ureg_src *in,
> + struct ureg_src *sampler,
> + struct ureg_dst *temp,
> + struct ureg_src *constant)
> +{
> + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
> + EXTENDED_BLENDER_OVER_FUNC
> + ureg_MUL(ureg, temp[2], ureg_src(temp[0]),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_MUL(ureg, temp[4], ureg_src(temp[1]),
> + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
> + ureg_ADD(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[4]));
> + ureg_MUL(ureg, temp[4], ureg_src(temp[0]), ureg_src(temp[1]));
> + ureg_ADD(ureg, temp[4], ureg_src(temp[4]), ureg_src(temp[4]));
> + ureg_SUB(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[4]));
> + ureg_ADD(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_XYZ),
> + ureg_src(temp[2]), ureg_src(temp[3]));
> +
> + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
> + ureg_src(temp[3]), ureg_src(temp[2]));
> +
> +
> + ureg_MOV(ureg, *out, ureg_src(temp[1]));
> +}
> +
> +static INLINE void
> +blend_lineardodge_khr( struct ureg_program *ureg,
> + struct ureg_dst *out,
> + struct ureg_src *in,
> + struct ureg_src *sampler,
> + struct ureg_dst *temp,
> + struct ureg_src *constant)
> +{
> + unsigned label;
> +
> + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
> +
> + ureg_MUL(ureg, temp[2], ureg_src(temp[0]),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_MUL(ureg, temp[4], ureg_src(temp[1]),
> + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
> + ureg_ADD(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[4]));
> + ureg_MUL(ureg, temp[4], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SLE(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[4]));
> +
> + EXTENDED_BLENDER_OVER_FUNC
> +
> + label = ureg_get_instruction_number(ureg);
> + label += 2;
> +
> + ureg_IF(ureg, ureg_src(temp[2]), &label);
> + ureg_ADD(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_XYZ),
> + ureg_src(temp[0]), ureg_src(temp[1]));
> +
> + label = ureg_get_instruction_number(ureg);
> + label += 2;
> + ureg_ELSE(ureg, &label);
> + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_ADD(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_XYZ),
> + ureg_src(temp[2]), ureg_src(temp[3]));
> + ureg_ENDIF(ureg);
> +
> + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
> + ureg_src(temp[3]), ureg_src(temp[2]));
> +
> +
> + ureg_MOV(ureg, *out, ureg_src(temp[1]));
> +}
> +
> +static INLINE void
> +blend_linearburn_khr( struct ureg_program *ureg,
> + struct ureg_dst *out,
> + struct ureg_src *in,
> + struct ureg_src *sampler,
> + struct ureg_dst *temp,
> + struct ureg_src *constant)
> +{
> + unsigned label;
> +
> + ureg_TEX(ureg, temp[1], TGSI_TEXTURE_2D, in[0], sampler[2]);
> +
> + ureg_MUL(ureg, temp[2], ureg_src(temp[0]),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_MUL(ureg, temp[4], ureg_src(temp[1]),
> + ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W));
> + ureg_ADD(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[4]));
> + ureg_MUL(ureg, temp[4], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SGT(ureg, temp[2], ureg_src(temp[2]), ureg_src(temp[4]));
> +
> + EXTENDED_BLENDER_OVER_FUNC
> +
> + label = ureg_get_instruction_number(ureg);
> + label += 2;
> +
> + ureg_IF(ureg, ureg_src(temp[2]), &label);
> + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_ADD(ureg, temp[4], ureg_src(temp[0]), ureg_src(temp[1]));
> + ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_XYZ),
> + ureg_src(temp[4]), ureg_src(temp[2]));
> +
> + label = ureg_get_instruction_number(ureg);
> + label += 2;
> + ureg_ELSE(ureg, &label);
> + ureg_MOV(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_XYZ),
> + ureg_src(temp[3]));
> + ureg_ENDIF(ureg);
> +
> + ureg_MUL(ureg, temp[2], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_ADD(ureg, temp[3], ureg_scalar(ureg_src(temp[0]), TGSI_SWIZZLE_W),
> + ureg_scalar(ureg_src(temp[1]), TGSI_SWIZZLE_W));
> + ureg_SUB(ureg, ureg_writemask(temp[1], TGSI_WRITEMASK_W),
> + ureg_src(temp[3]), ureg_src(temp[2]));
> +
> +
> + ureg_MOV(ureg, *out, ureg_src(temp[1]));
> +}
> +
> +
> +static INLINE void
> premultiply( struct ureg_program *ureg,
> struct ureg_dst *out,
> struct ureg_src *in,
> @@ -441,6 +1083,31 @@ static const struct shader_asm_info shaders_asm[] = {
> VG_TRUE, 1, 1, 2, 1, 0, 6},
> {VEGA_BLEND_LIGHTEN_SHADER, blend_lighten,
> VG_TRUE, 1, 1, 2, 1, 0, 6},
> + {VEGA_BLEND_OVERLAY_KHR_SHADER, blend_overlay_khr,
> + VG_TRUE, 1, 1, 2, 1, 0, 6},
> + {VEGA_BLEND_HARDLIGHT_KHR_SHADER, blend_hardlight_khr,
> + VG_TRUE, 1, 1, 2, 1, 0, 6},
> + {VEGA_BLEND_SOFTLIGHT_SVG_KHR_SHADER, blend_softlight_svg_khr,
> + VG_TRUE, 1, 1, 2, 1, 0, 6},
> + {VEGA_BLEND_SOFTLIGHT_KHR_SHADER, blend_softlight_khr,
> + VG_TRUE, 1, 1, 2, 1, 0, 6},
> + {VEGA_BLEND_COLORDODGE_KHR_SHADER, blend_colordodge_khr,
> + VG_TRUE, 1, 1, 2, 1, 0, 6},
> + {VEGA_BLEND_COLORBURN_KHR_SHADER, blend_colorburn_khr,
> + VG_TRUE, 1, 1, 2, 1, 0, 6},
> + {VEGA_BLEND_DIFFERENCE_KHR_SHADER, blend_difference_khr,
> + VG_TRUE, 1, 1, 2, 1, 0, 6},
> + {VEGA_BLEND_SUBTRACT_KHR_SHADER, blend_subtract_khr,
> + VG_TRUE, 1, 1, 2, 1, 0, 6},
> + {VEGA_BLEND_INVERT_KHR_SHADER, blend_invert_khr,
> + VG_TRUE, 1, 1, 2, 1, 0, 6},
> + {VEGA_BLEND_EXCLUSION_KHR_SHADER, blend_exclusion_khr,
> + VG_TRUE, 1, 1, 2, 1, 0, 6},
> + {VEGA_BLEND_LINEARDODGE_KHR_SHADER, blend_lineardodge_khr,
> + VG_TRUE, 1, 1, 2, 1, 0, 6},
> + {VEGA_BLEND_LINEARBURN_KHR_SHADER, blend_linearburn_khr,
> + VG_TRUE, 1, 1, 2, 1, 0, 6},
> +
>
> /* premultiply */
> {VEGA_PREMULTIPLY_SHADER, premultiply,
> diff --git a/src/gallium/state_trackers/vega/shader.c
> b/src/gallium/state_trackers/vega/shader.c
> index 0e71a50..e33b730 100644
> --- a/src/gallium/state_trackers/vega/shader.c
> +++ b/src/gallium/state_trackers/vega/shader.c
> @@ -126,7 +126,19 @@ static VGint blend_bind_samplers(struct vg_context *ctx,
> if (bmode == VG_BLEND_MULTIPLY ||
> bmode == VG_BLEND_SCREEN ||
> bmode == VG_BLEND_DARKEN ||
> - bmode == VG_BLEND_LIGHTEN) {
> + bmode == VG_BLEND_LIGHTEN ||
> + bmode == VG_BLEND_OVERLAY_KHR ||
> + bmode == VG_BLEND_HARDLIGHT_KHR ||
> + bmode == VG_BLEND_SOFTLIGHT_SVG_KHR ||
> + bmode == VG_BLEND_SOFTLIGHT_KHR ||
> + bmode == VG_BLEND_COLORDODGE_KHR ||
> + bmode == VG_BLEND_COLORBURN_KHR ||
> + bmode == VG_BLEND_DIFFERENCE_KHR ||
> + bmode == VG_BLEND_SUBTRACT_KHR ||
> + bmode == VG_BLEND_INVERT_KHR ||
> + bmode == VG_BLEND_EXCLUSION_KHR ||
> + bmode == VG_BLEND_LINEARDODGE_KHR ||
> + bmode == VG_BLEND_LINEARBURN_KHR) {
> struct st_framebuffer *stfb = ctx->draw_buffer;
>
> vg_prepare_blend_surface(ctx);
> @@ -261,6 +273,43 @@ static void setup_shader_program(struct shader *shader)
> case VG_BLEND_LIGHTEN:
> shader_id |= VEGA_BLEND_LIGHTEN_SHADER;
> break;
> + case VG_BLEND_OVERLAY_KHR:
> + shader_id |= VEGA_BLEND_OVERLAY_KHR_SHADER;
> + break;
> + case VG_BLEND_HARDLIGHT_KHR:
> + shader_id |= VEGA_BLEND_HARDLIGHT_KHR_SHADER;
> + break;
> + case VG_BLEND_SOFTLIGHT_SVG_KHR:
> + shader_id |= VEGA_BLEND_SOFTLIGHT_SVG_KHR_SHADER;
> + break;
> + case VG_BLEND_SOFTLIGHT_KHR:
> + shader_id |= VEGA_BLEND_SOFTLIGHT_KHR_SHADER;
> + break;
> + case VG_BLEND_COLORDODGE_KHR:
> + shader_id |= VEGA_BLEND_COLORDODGE_KHR_SHADER;
> + break;
> + case VG_BLEND_COLORBURN_KHR:
> + shader_id |= VEGA_BLEND_COLORBURN_KHR_SHADER;
> + break;
> + case VG_BLEND_DIFFERENCE_KHR:
> + shader_id |= VEGA_BLEND_DIFFERENCE_KHR_SHADER;
> + break;
> + case VG_BLEND_SUBTRACT_KHR:
> + shader_id |= VEGA_BLEND_SUBTRACT_KHR_SHADER;
> + break;
> + case VG_BLEND_INVERT_KHR:
> + shader_id |= VEGA_BLEND_INVERT_KHR_SHADER;
> + break;
> + case VG_BLEND_EXCLUSION_KHR:
> + shader_id |= VEGA_BLEND_EXCLUSION_KHR_SHADER;
> + break;
> + case VG_BLEND_LINEARDODGE_KHR:
> + shader_id |= VEGA_BLEND_LINEARDODGE_KHR_SHADER;
> + break;
> + case VG_BLEND_LINEARBURN_KHR:
> + shader_id |= VEGA_BLEND_LINEARBURN_KHR_SHADER;
> + break;
> +
> default:
> /* handled by pipe_blend_state */
> break;
> diff --git a/src/gallium/state_trackers/vega/shader.h
> b/src/gallium/state_trackers/vega/shader.h
> index 847eee6..75319cc 100644
> --- a/src/gallium/state_trackers/vega/shader.h
> +++ b/src/gallium/state_trackers/vega/shader.h
> @@ -28,6 +28,7 @@
> #define SHADER_H
>
> #include "VG/openvg.h"
> +#include "VG/vgext.h"
>
> struct shader;
> struct vg_paint;
> diff --git a/src/gallium/state_trackers/vega/shaders_cache.c
> b/src/gallium/state_trackers/vega/shaders_cache.c
> index f43fe6e..0474fde 100644
> --- a/src/gallium/state_trackers/vega/shaders_cache.c
> +++ b/src/gallium/state_trackers/vega/shaders_cache.c
> @@ -333,23 +333,73 @@ create_shader(struct pipe_context *pipe,
> debug_assert(shaders_asm[11].id == VEGA_BLEND_LIGHTEN_SHADER);
> shaders[idx] = &shaders_asm[11];
> ++idx;
> + } else if ((id & VEGA_BLEND_OVERLAY_KHR_SHADER)) {
> + debug_assert(shaders_asm[12].id == VEGA_BLEND_OVERLAY_KHR_SHADER);
> + shaders[idx] = &shaders_asm[12];
> + ++idx;
> + } else if ((id & VEGA_BLEND_HARDLIGHT_KHR_SHADER)) {
> + debug_assert(shaders_asm[13].id == VEGA_BLEND_HARDLIGHT_KHR_SHADER);
> + shaders[idx] = &shaders_asm[13];
> + ++idx;
> + } else if ((id & VEGA_BLEND_SOFTLIGHT_SVG_KHR_SHADER)){
> + debug_assert(shaders_asm[14].id ==
> VEGA_BLEND_SOFTLIGHT_SVG_KHR_SHADER);
> + shaders[idx] = &shaders_asm[14];
> + ++idx;
> + } else if ((id & VEGA_BLEND_SOFTLIGHT_KHR_SHADER)){
> + debug_assert(shaders_asm[15].id == VEGA_BLEND_SOFTLIGHT_KHR_SHADER);
> + shaders[idx] = &shaders_asm[15];
> + ++idx;
> + } else if ((id & VEGA_BLEND_COLORDODGE_KHR_SHADER)){
> + debug_assert(shaders_asm[16].id == VEGA_BLEND_COLORDODGE_KHR_SHADER);
> + shaders[idx] = &shaders_asm[16];
> + ++idx;
> + } else if ((id & VEGA_BLEND_COLORBURN_KHR_SHADER)){
> + debug_assert(shaders_asm[17].id == VEGA_BLEND_COLORBURN_KHR_SHADER);
> + shaders[idx] = &shaders_asm[17];
> + ++idx;
> + } else if ((id & VEGA_BLEND_DIFFERENCE_KHR_SHADER)){
> + debug_assert(shaders_asm[18].id == VEGA_BLEND_DIFFERENCE_KHR_SHADER);
> + shaders[idx] = &shaders_asm[18];
> + ++idx;
> + } else if ((id & VEGA_BLEND_SUBTRACT_KHR_SHADER)){
> + debug_assert(shaders_asm[19].id == VEGA_BLEND_SUBTRACT_KHR_SHADER);
> + shaders[idx] = &shaders_asm[19];
> + ++idx;
> + } else if ((id & VEGA_BLEND_INVERT_KHR_SHADER)){
> + debug_assert(shaders_asm[20].id == VEGA_BLEND_INVERT_KHR_SHADER);
> + shaders[idx] = &shaders_asm[20];
> + ++idx;
> + } else if ((id & VEGA_BLEND_EXCLUSION_KHR_SHADER)){
> + debug_assert(shaders_asm[21].id == VEGA_BLEND_EXCLUSION_KHR_SHADER);
> + shaders[idx] = &shaders_asm[21];
> + ++idx;
> + } else if ((id & VEGA_BLEND_LINEARDODGE_KHR_SHADER)){
> + debug_assert(shaders_asm[22].id == VEGA_BLEND_LINEARDODGE_KHR_SHADER);
> + shaders[idx] = &shaders_asm[22];
> + ++idx;
> + } else if ((id & VEGA_BLEND_LINEARBURN_KHR_SHADER)){
> + debug_assert(shaders_asm[23].id == VEGA_BLEND_LINEARBURN_KHR_SHADER);
> + shaders[idx] = &shaders_asm[23];
> + ++idx;
> }
>
> +
> +
> /* fifth stage */
> if ((id & VEGA_PREMULTIPLY_SHADER)) {
> - debug_assert(shaders_asm[12].id == VEGA_PREMULTIPLY_SHADER);
> - shaders[idx] = &shaders_asm[12];
> + debug_assert(shaders_asm[24].id == VEGA_PREMULTIPLY_SHADER);
> + shaders[idx] = &shaders_asm[24];
> ++idx;
> } else if ((id & VEGA_UNPREMULTIPLY_SHADER)) {
> - debug_assert(shaders_asm[13].id == VEGA_UNPREMULTIPLY_SHADER);
> - shaders[idx] = &shaders_asm[13];
> + debug_assert(shaders_asm[25].id == VEGA_UNPREMULTIPLY_SHADER);
> + shaders[idx] = &shaders_asm[25];
> ++idx;
> }
>
> /* sixth stage */
> if ((id & VEGA_BW_SHADER)) {
> - debug_assert(shaders_asm[14].id == VEGA_BW_SHADER);
> - shaders[idx] = &shaders_asm[14];
> + debug_assert(shaders_asm[26].id == VEGA_BW_SHADER);
> + shaders[idx] = &shaders_asm[26];
> ++idx;
> }
>
> diff --git a/src/gallium/state_trackers/vega/shaders_cache.h
> b/src/gallium/state_trackers/vega/shaders_cache.h
> index feca58b..5e699fc 100644
> --- a/src/gallium/state_trackers/vega/shaders_cache.h
> +++ b/src/gallium/state_trackers/vega/shaders_cache.h
> @@ -34,25 +34,37 @@ struct tgsi_token;
> struct shaders_cache;
>
> enum VegaShaderType {
> - VEGA_SOLID_FILL_SHADER = 1 << 0,
> - VEGA_LINEAR_GRADIENT_SHADER = 1 << 1,
> - VEGA_RADIAL_GRADIENT_SHADER = 1 << 2,
> - VEGA_PATTERN_SHADER = 1 << 3,
> - VEGA_IMAGE_NORMAL_SHADER = 1 << 4,
> - VEGA_IMAGE_MULTIPLY_SHADER = 1 << 5,
> - VEGA_IMAGE_STENCIL_SHADER = 1 << 6,
> + VEGA_SOLID_FILL_SHADER = 1 << 0,
> + VEGA_LINEAR_GRADIENT_SHADER = 1 << 1,
> + VEGA_RADIAL_GRADIENT_SHADER = 1 << 2,
> + VEGA_PATTERN_SHADER = 1 << 3,
> + VEGA_IMAGE_NORMAL_SHADER = 1 << 4,
> + VEGA_IMAGE_MULTIPLY_SHADER = 1 << 5,
> + VEGA_IMAGE_STENCIL_SHADER = 1 << 6,
>
> - VEGA_MASK_SHADER = 1 << 7,
> + VEGA_MASK_SHADER = 1 << 7,
>
> - VEGA_BLEND_MULTIPLY_SHADER = 1 << 8,
> - VEGA_BLEND_SCREEN_SHADER = 1 << 9,
> - VEGA_BLEND_DARKEN_SHADER = 1 << 10,
> - VEGA_BLEND_LIGHTEN_SHADER = 1 << 11,
> + VEGA_BLEND_MULTIPLY_SHADER = 1 << 8,
> + VEGA_BLEND_SCREEN_SHADER = 1 << 9,
> + VEGA_BLEND_DARKEN_SHADER = 1 << 10,
> + VEGA_BLEND_LIGHTEN_SHADER = 1 << 11,
> + VEGA_BLEND_OVERLAY_KHR_SHADER = 1 << 12,
> + VEGA_BLEND_HARDLIGHT_KHR_SHADER = 1 << 13,
> + VEGA_BLEND_SOFTLIGHT_SVG_KHR_SHADER = 1 << 14,
> + VEGA_BLEND_SOFTLIGHT_KHR_SHADER = 1 << 15,
> + VEGA_BLEND_COLORDODGE_KHR_SHADER = 1 << 16,
> + VEGA_BLEND_COLORBURN_KHR_SHADER = 1 << 17,
> + VEGA_BLEND_DIFFERENCE_KHR_SHADER = 1 << 18,
> + VEGA_BLEND_SUBTRACT_KHR_SHADER = 1 << 19,
> + VEGA_BLEND_INVERT_KHR_SHADER = 1 << 20,
> + VEGA_BLEND_EXCLUSION_KHR_SHADER = 1 << 21,
> + VEGA_BLEND_LINEARDODGE_KHR_SHADER = 1 << 22,
> + VEGA_BLEND_LINEARBURN_KHR_SHADER = 1 << 23,
>
> - VEGA_PREMULTIPLY_SHADER = 1 << 12,
> - VEGA_UNPREMULTIPLY_SHADER = 1 << 13,
> + VEGA_PREMULTIPLY_SHADER = 1 << 24,
> + VEGA_UNPREMULTIPLY_SHADER = 1 << 25,
>
> - VEGA_BW_SHADER = 1 << 14
> + VEGA_BW_SHADER = 1 << 26
> };
>
> struct vg_shader {
> diff --git a/src/gallium/state_trackers/vega/vg_context.c
> b/src/gallium/state_trackers/vega/vg_context.c
> index 426bf9b..8c7fa97 100644
> --- a/src/gallium/state_trackers/vega/vg_context.c
> +++ b/src/gallium/state_trackers/vega/vg_context.c
> @@ -339,6 +339,18 @@ void vg_validate_state(struct vg_context *ctx)
> case VG_BLEND_SCREEN:
> case VG_BLEND_DARKEN:
> case VG_BLEND_LIGHTEN:
> + case VG_BLEND_OVERLAY_KHR:
> + case VG_BLEND_HARDLIGHT_KHR:
> + case VG_BLEND_SOFTLIGHT_SVG_KHR:
> + case VG_BLEND_SOFTLIGHT_KHR:
> + case VG_BLEND_COLORDODGE_KHR:
> + case VG_BLEND_COLORBURN_KHR:
> + case VG_BLEND_DIFFERENCE_KHR:
> + case VG_BLEND_SUBTRACT_KHR:
> + case VG_BLEND_INVERT_KHR:
> + case VG_BLEND_EXCLUSION_KHR:
> + case VG_BLEND_LINEARDODGE_KHR:
> + case VG_BLEND_LINEARBURN_KHR:
> blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ONE;
> blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ONE;
> blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
> @@ -351,6 +363,48 @@ void vg_validate_state(struct vg_context *ctx)
> blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
> blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
> break;
> + case VG_BLEND_CLEAR_KHR:
> + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ZERO;
> + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ZERO;
> + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
> + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
> + break;
> + case VG_BLEND_DST_KHR:
> + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ZERO;
> + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ZERO;
> + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ONE;
> + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ONE;
> + break;
> + case VG_BLEND_SRC_OUT_KHR:
> + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA;
> + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA;
> + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
> + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
> + break;
> + case VG_BLEND_DST_OUT_KHR:
> + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_ZERO;
> + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_ZERO;
> + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
> + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
> + break;
> + case VG_BLEND_SRC_ATOP_KHR:
> + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_DST_ALPHA;
> + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_DST_ALPHA;
> + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
> + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
> + break;
> + case VG_BLEND_DST_ATOP_KHR:
> + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA;
> + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA;
> + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
> + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_SRC_ALPHA;
> + break;
> + case VG_BLEND_XOR_KHR:
> + blend->rt[0].rgb_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA;
> + blend->rt[0].alpha_src_factor = PIPE_BLENDFACTOR_INV_DST_ALPHA;
> + blend->rt[0].rgb_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
> + blend->rt[0].alpha_dst_factor = PIPE_BLENDFACTOR_INV_SRC_ALPHA;
> + break;
> default:
> assert(!"not implemented blend mode");
> }
>
> ------------------------------------------------------------------------------
> SOLARIS 10 is the OS for Data Centers - provides features such as DTrace,
> Predictive Self Healing and Award Winning ZFS. Get Solaris 10 NOW
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Predictive Self Healing and Award Winning ZFS. Get Solaris 10 NOW
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