Greg McGarragh wrote: > Brian, > > I found the problem. There was another but related bug that affected > the first level texture only. I can't believe I missed it. > > To make sure I get this right I want to expand the test program you gave > me to cover all possible data types and test bitmaps and 1D and 3D > textures as well. I think this is a good idea since all these cases are > handled in separate code and as a result the bugs occur in each case. > > I will hopefully finish this in a couple of days.
Great. Ideally, the test would render a textured quad, read back the image with glReadPixels and determine if the result is correct. I could massage the code into a new Glean test then. But the most important thing is to just fix gluBuild2DMipmaps(). -Brian ------------------------------------------------------------------------- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642 _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
