Thierry Reding wrote:
> Hi,
> 
> I am wondering whether it is possible to make libOSMesa run with a DRI/GLX
> enabled libGL. The reason I ask is that currently Debian ships libOSMesa in a
> package which only provides the software rasterizer libGL while the package
> providing the DRI/GLX libGL doesn't contain libOSMesa. This results in a
> situation where users are not able to run software linked against libOSMesa
> and have hardware accelerated rendering at the same time.

People usually work around this by using Mesa's "mangling" option 
which renames all the gl* functions mgl*.


> On the other hand, libOSMesa16 and libOSMesa32 do not seem to be affected by
> this because they statically link in part of the libGL code. Would it be
> possible to do the same with the default libOSMesa? That is, statically link
> in part of libGL to make it not depend on the software rasterizer libGL? Or
> is that a bad idea?

libOSMesa could certainly be built that way (a self-contained library 
without needing libGL).  It should just being a matter of tweaking the 
linux-osmesa16 config file (remove the -DCHAN_BITS stuff and change 
the lib name).

-Brian

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