On 06/10/06, David Cole <[EMAIL PROTECTED]> wrote: > First post to mesa lists... hopefully this is the right place for this > question: > > The ability to icorporate custom GLSL shaders was recently added to VTK. > However, our tests of this fail when VTK is linked using mesa apparently > because there is no glIsProgram symbol. We use an OpenGL extensions > manager object to query for it and it's not there. Are we doing > something wrong or is there something missing from mesa?? >
GL_ARB_shader_objects extension does not define glIsProgram function. To check if a given program handle is valid, simply test it against 0. -- Pozdrawiam, Michal Krol ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys -- and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
