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https://bugs.freedesktop.org/show_bug.cgi?id=8443
[EMAIL PROTECTED] changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |REOPENED
Resolution|FIXED |
------- Additional Comments From [EMAIL PROTECTED] 2006-10-05 14:22 -------
That fix actually makes things worse. On the first call to glXMakeCurrent, the
current context is set to &dummyContext. dummyContext.currentDpy is NULL, so
the call to __glXSetupForCommand segfaults.
I added a "&& oldGC != &dummyContext" to the condition, and that makes the
segfault go away. That routine is a great big mess, so I'm going to see if I
can clean it up a bit before I actually commit anything.
Watch this space for patches.
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