On 6/21/06, Daniel Sperka <[EMAIL PROTECTED]> wrote:
> Hi again - thanks for the responses.
>
> I tested again using mesademo 'point'. On my nVidia-based dev machine
> the demo works as expected, for both aliased and anti-aliased points. On
> my target machines (Ubuntu breezy, with xorg 6.8.2 and Mesa 6.3.2),
> glPointSize still has no effect, aliased or not.
>
> Can anyone confirm the mesa release required for the glPointSize fixes
> that went in?
>

There is nothings to fix here, as Ian said you must query what is the maximun
pointsize (look in opengl spec) you can set; it happens that on r200/r100 this
maximun value is 1.0 and that no greatter value are acceptable.

This behavior is fully compliant with opengl specification, your program should
not rely on arbitrary pointsize or at least have a fallback way to do this which
means that it's easier to use somethings else like polygon than glpoint.

best,
Jerome Glisse


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