Brian Paul wrote:

>>
>> So, I only have to add the extensions to the extensions strings reported
>> by the DRI drivers?
>> Surely vertex shaders can be enabled for all drivers where vertex
>> programs are enabled (and some more)?
> 
> I wasn't thinking of the DRI drivers.  It probably wouldn't be too much
> work, but it would be a (slow) software path.

I'll have a look at it and maybe send patches.
For most drivers fixed-function TcL and vertex programs are done in
software, so I don't think that being a software path is an argument
against vertex shaders there.

Philipp



_______________________________________________
Mesa3d-dev mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev

Reply via email to