Brian Paul wrote: >> >> So, I only have to add the extensions to the extensions strings reported >> by the DRI drivers? >> Surely vertex shaders can be enabled for all drivers where vertex >> programs are enabled (and some more)? > > I wasn't thinking of the DRI drivers. It probably wouldn't be too much > work, but it would be a (slow) software path.
I'll have a look at it and maybe send patches. For most drivers fixed-function TcL and vertex programs are done in software, so I don't think that being a software path is an argument against vertex shaders there. Philipp _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
