Brian Paul wrote: > Philipp Klaus Krause wrote: >> What's the current state of shaders in Mesa? > > The GL_ARB_vertex/fragment_shader extensions are supported. > >> I see that src/mesa/shader/slang directory growing since a long time. >> Is there something useable? If yes, how do I make it compile? > > You don't have to do anything special to compile it. >
So, I only have to add the extensions to the extensions strings reported by the DRI drivers? Surely vertex shaders can be enabled for all drivers where vertex programs are enabled (and some more)? Philipp _______________________________________________ Mesa3d-dev mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
