On Thu, May 18, 2006 at 07:56:11AM -0700, Ian Romanick wrote:

 > Once upon a time, IBM had an OpenGL debugger on AIX called ZAPdb.  It
 > worked in a similar way to this.  However, instead of "just" logging
 > what calls were made, it would generate C code to replay the calls.
 > You could run any application with it, compile the generated C code,
 > run it, and see the exact same thing.

 Mine is at http://spyglass.sf.net/.  TBH I'm not sure it's compiling
 right now, since I haven't touched the code in a while and GUI is in a
 very primitive state.

 But it does what you describe, it needs a few patches to get it to
 actually output something compilable, but it's almost there and it does
 in fact work for most programs.

 I've been saying to myself that I will pick this up again RSN ... as it
 turns, I might have some time for this in the near future.

 Marcelo

 PS: I used something based on this code to, ehm, "mod" Quake (you know,
 translucent walls and stuff like that ;-)


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