Please do not reply to this email: if you want to comment on the bug, go to    
       
the URL shown below and enter yourcomments there.     
   
https://bugs.freedesktop.org/show_bug.cgi?id=6941          
     




------- Additional Comments From [EMAIL PROTECTED]  2006-05-18 02:23 -------
Yes Michel, there should be no need to call glViewport during initialization
since the OpenGL spec says that the first time a new rendering context is bound
to a window, the context's viewport and scissor box should be initialized to
match the window size.

This is done in _mesa_make_current():

         if (newCtx->FirstTimeCurrent) {
            /* set initial viewport and scissor size now */
            _mesa_set_viewport(newCtx, 0, 0,
                               drawBuffer->Width, drawBuffer->Height);
            _mesa_set_scissor(newCtx, 0, 0,
                              drawBuffer->Width, drawBuffer->Height );
            check_context_limits(newCtx);
         }

Tilman, can you set a breakpoint there and see if drawBuffer->Width and Height
are 300 (the initial window size)?
          
     
     
--           
Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email         
     
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.


-------------------------------------------------------
Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
_______________________________________________
Mesa3d-dev mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/mesa3d-dev

Reply via email to