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https://bugs.freedesktop.org/show_bug.cgi?id=5780
Summary: import of vertex arrays causes assertion failure
Product: Mesa
Version: CVS
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: Mesa core
AssignedTo: [email protected]
ReportedBy: [EMAIL PROTECTED]
if Mesa is compiled with -DDEBUG, all dri drivers (unless they have 8 texture
units) will abort with an assertion failure with all apps that use vertex arrays
(for instance tests/cva). This is because in _tnl_vb_bind_arrays all arrays,
whether enabled or not, are imported unconditionally, which will finally lead to
array_cache/ac_import.c:504: _ac_import_texcoord: Assertion `unit <
ctx->Const.MaxTextureCoordUnits' failed.
I'm not sure, maybe only enabled arrays should be imported?
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