OK,

I have written the vertex-tranformation-function that is most used by
Quake3test in optimized assembly using the new PentiumIII SIMD-instructions.
I have testet it and it works (nicely ;) ) so far.

If I only would know how to get the fps of Q3test...

Bye,
-Andre.


P.S. Tomorrow I will go on to implement more functions in PIII-assembly. :-)


_______________________________________________
Mesa-dev maillist  -  [EMAIL PROTECTED]
http://lists.mesa3d.org/mailman/listinfo/mesa-dev

Reply via email to