Kendall Bennett wrote:
> Brian wrote:
> > This was long-overdue work. I was hesitant to make these big
> > changes for Mesa 3.1 but John C. pushed a bit. I've done
> > enough testing that I feel good about putting this code in 3.1.
> > Of course, let me know asap if you find a new texture download
> > bug.
>
> Maybe this thing that is Mesa 3.1 should be re-versioned to Mesa 4.0
> before it is released? It has certainly come a long way since 3.0!
I'll probably save the 4.0 designation for the next OpenGL
API version (1.3?).
See my next message for info on future Mesa development plans.
-Brian
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