When using the CVS version (glide driver), it appears
that line segments (using glBegin(GL_LINE_STRIP) or
glBegin(GL_LINE_LOOP)) which should be clipped are
discarded.
Test program attached.
Outside of this I was happily surprised by the
performance I got when I loaded a 6 MByte geographic
(vector) database, and just brute forced it through
my PPro 200 + Voodoo2.
Eero
- Re: [Mesa-dev] Line clipping problem Eero Pajarre
- Re: [Mesa-dev] Line clipping problem Keith Whitwell
ex4.c