John Carmcack has written a short paper on optimizing drivers for Quake 3
at:

http://www.quake3arena.com/news/glopt.html

I don't know if everyone already knows about this, but I thought I'd post it
anyway.

Gareth

==============================================
Gareth Hughes        mailto:[EMAIL PROTECTED]
Lucent Technologies  ph: +61 2 9352 8608
Bell Labs Australia  mob: 0414 831 018



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