This commit accidentally used a '==' when '=' was intended.
commit 96b22fb080894ba1840af2372f28a46cc0f40c76
Author: Kristian Høgsberg Kristensen <[email protected]>
Date: Wed Nov 4 14:58:54 2015 -0800
glsl: Use array deref for access to vector components
Signed-off-by: Jordan Justen <[email protected]>
Cc: Kristian Høgsberg Kristensen <[email protected]>
Cc: Matt Turner <[email protected]>
---
Ilia's suggestion seems like what we want.
Passed jenkins. Then again, so did the original patch.
src/glsl/ast_function.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/glsl/ast_function.cpp b/src/glsl/ast_function.cpp
index 5584470..466ece6 100644
--- a/src/glsl/ast_function.cpp
+++ b/src/glsl/ast_function.cpp
@@ -368,8 +368,8 @@ fix_parameter(void *mem_ctx, ir_rvalue *actual, const
glsl_type *formal_type,
ir_rvalue *lhs = actual;
if (expr != NULL && expr->operation == ir_binop_vector_extract) {
- lhs == new(mem_ctx)
ir_dereference_array(expr->operands[0]->clone(mem_ctx, NULL),
-
expr->operands[1]->clone(mem_ctx, NULL));
+ lhs = new(mem_ctx)
ir_dereference_array(expr->operands[0]->clone(mem_ctx, NULL),
+
expr->operands[1]->clone(mem_ctx, NULL));
}
ir_assignment *const assignment_2 = new(mem_ctx) ir_assignment(lhs, rhs);
--
2.6.2
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