Thanks for your recent patches, they make big difference for the gles 3.1 CTS results!
Reviewed-by: Marta Lofstedt <[email protected]> > -----Original Message----- > From: mesa-dev [mailto:[email protected]] On > Behalf Of Jordan Justen > Sent: Thursday, October 29, 2015 8:46 AM > To: [email protected] > Subject: [Mesa-dev] [PATCH] glsl: Add compute shader builtin variables for > OpenGLES 3.1 > > Signed-off-by: Jordan Justen <[email protected]> > --- > src/glsl/builtin_variables.cpp | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp > index > a6ad105..00113d5 100644 > --- a/src/glsl/builtin_variables.cpp > +++ b/src/glsl/builtin_variables.cpp > @@ -710,7 +710,7 @@ builtin_variable_generator::generate_constants() > } > } > > - if (state->is_version(430, 0) || state->ARB_compute_shader_enable) { > + if (state->is_version(430, 310) || state->ARB_compute_shader_enable) > + { > add_const("gl_MaxComputeAtomicCounterBuffers", > MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS); > add_const("gl_MaxComputeAtomicCounters", > MAX_COMPUTE_ATOMIC_COUNTERS); > add_const("gl_MaxComputeImageUniforms", > MAX_COMPUTE_IMAGE_UNIFORMS); > -- > 2.5.1 > > _______________________________________________ > mesa-dev mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
