> -----Original Message----- > From: mesa-dev [mailto:mesa-dev-boun...@lists.freedesktop.org] On > Behalf Of Kenneth Graunke > Sent: Wednesday, September 23, 2015 6:25 PM > To: mesa-dev@lists.freedesktop.org > Subject: Re: [Mesa-dev] [PATCH 5/7] mesa: enable enums for > OES_geometry_shader > > On Wednesday, September 23, 2015 08:50:34 AM Matt Turner wrote: > > On Wed, Sep 23, 2015 at 8:45 AM, Ilia Mirkin <imir...@alum.mit.edu> > wrote: > > > These 2 should probably be in the below GL_CORE/GLES31 section. As > > > probably should all or most of these, but ... meh. I guess someone > > > still has ARB_gs4 aspirations. > > > > I don't think so actually -- reading through these patches made me > > wonder if we should strip out the ARB_geometry_shader4 cruft. > > +1. I don't think we ever want to support it.
I would happily toss out the ARB_shader_geometry_shader4 stuff and rebase my GL_OES_geometry_shader patches on top of that, but I would need some confirmation that this is actually the way we should go forward. I will wait a couple of days for feedback, if no one is against it will soon be gone. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev