Timothy Arceri <[email protected]> writes: > On Wed, 2015-08-12 at 19:39 +1000, Timothy Arceri wrote: >> Cc: Francisco Jerez <[email protected]> >> --- >> This patch works for direct indexing of images, but I'm having some trouble >> getting indirect to work. >> >> For example for: >> tests/spec/arb_arrays_of_arrays/execution/image_store/basic-imageStore >> -non-const-uniform-index.shader_test >> >> Which has and image writeonly uniform image2D tex[2][2] >> >> Indirect indexing will work for tex[0][0] and text[0][1] but not for >> tex[1][0] and tex[1][1] they seem to always end up refering to the >> image in 0. > > Just to add some more to this, I'm pretty sure my code is generating the > correct offsets. If I hardcode the img_offset offset to 72 to get the uniform > value of tex[1][0] I get the value I expected, but if I set image.reladdr to a > register that contains 72 I don't what I expect. > > If I change the array to be a single dimension e.g. tex[4] and I hardcode the > offset as described above then it works as expected for both scenarios, it > also works if I split the offset across img_offset and image.reladdr, there is > something going on with image.reladdr for multi-dimensional arrays that I can' > t quite put my finger on. > > Any hints appreciated. > Odd, can you attach an assembly dump?
Thanks.
>
>>
>> I can't quite seem to see either my mistake or what I'm missing so I
>> thought
>> I'd send this out, and see if anyone has any ideas. I've also sent some
>> tests with mixed direct/indirect indexing which seem to calculate the
>> correct
>> offest for the direct but the indirect indexing is not working there
>> either.
>>
>> src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 53 ++++++++++++++++++++++-------
>> ---
>> 1 file changed, 36 insertions(+), 17 deletions(-)
>>
>> diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
>> b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
>> index d7a2500..a49c230 100644
>> --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
>> +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
>> @@ -226,6 +226,7 @@ fs_visitor::nir_setup_uniform(nir_variable *var)
>> * our name.
>> */
>> unsigned index = var->data.driver_location;
>> + bool set_image_location = true;
>> for (unsigned u = 0; u < shader_prog->NumUniformStorage; u++) {
>> struct gl_uniform_storage *storage = &shader_prog->UniformStorage[u];
>>
>> @@ -244,7 +245,13 @@ fs_visitor::nir_setup_uniform(nir_variable *var)
>> * because their size is driver-specific, so we need to allocate
>> * space for them here at the end of the parameter array.
>> */
>> - var->data.driver_location = uniforms;
>> + if (set_image_location) {
>> + /* For arrays of arrays we only want to set this once at the
>> base
>> + * location.
>> + */
>> + var->data.driver_location = uniforms;
>> + set_image_location = false;
>> + }
>> param_size[uniforms] =
>> BRW_IMAGE_PARAM_SIZE * MAX2(storage->array_elements, 1);
>>
>> @@ -1165,19 +1172,27 @@ fs_visitor::get_nir_image_deref(const nir_deref_var
>> *deref)
>> {
>> fs_reg image(UNIFORM, deref->var->data.driver_location,
>> BRW_REGISTER_TYPE_UD);
>> -
>> - if (deref->deref.child) {
>> - const nir_deref_array *deref_array =
>> - nir_deref_as_array(deref->deref.child);
>> - assert(deref->deref.child->deref_type == nir_deref_type_array &&
>> - deref_array->deref.child == NULL);
>> - const unsigned size = glsl_get_length(deref->var->type);
>> + fs_reg *indirect_offset = NULL;
>> +
>> + unsigned img_offset = 0;
>> + const nir_deref *tail = &deref->deref;
>> + while (tail->child) {
>> + const nir_deref_array *deref_array = nir_deref_as_array(tail->child);
>> + assert(tail->child->deref_type == nir_deref_type_array);
>> + tail = tail->child;
>> + const unsigned size = glsl_get_length(tail->type);
>> + const unsigned child_array_elements = tail->child != NULL ?
>> + glsl_get_aoa_size(tail->type) : 1;
>> const unsigned base = MIN2(deref_array->base_offset, size - 1);
>> -
>> - image = offset(image, bld, base * BRW_IMAGE_PARAM_SIZE);
>> + const unsigned aoa_size = child_array_elements *
>> BRW_IMAGE_PARAM_SIZE;
>> + img_offset += base * aoa_size;
>>
>> if (deref_array->deref_array_type == nir_deref_array_type_indirect) {
>> - fs_reg *tmp = new(mem_ctx) fs_reg(vgrf(glsl_type::int_type));
>> + fs_reg tmp = vgrf(glsl_type::int_type);
>> + if (indirect_offset == NULL) {
>> + indirect_offset = new(mem_ctx)
>> fs_reg(vgrf(glsl_type::int_type));
>> + bld.MOV(*indirect_offset, fs_reg(0));
>> + }
>>
>> if (devinfo->gen == 7 && !devinfo->is_haswell) {
>> /* IVB hangs when trying to access an invalid surface index
>> with
>> @@ -1188,18 +1203,22 @@ fs_visitor::get_nir_image_deref(const nir_deref_var
>> *deref)
>> * of the possible outcomes of the hang. Clamp the index to
>> * prevent access outside of the array bounds.
>> */
>> - bld.emit_minmax(*tmp, retype(get_nir_src(deref_array
>> ->indirect),
>> - BRW_REGISTER_TYPE_UD),
>> + bld.emit_minmax(tmp, retype(get_nir_src(deref_array->indirect),
>> + BRW_REGISTER_TYPE_UD),
>> fs_reg(size - base - 1), BRW_CONDITIONAL_L);
>> } else {
>> - bld.MOV(*tmp, get_nir_src(deref_array->indirect));
>> + bld.MOV(tmp, get_nir_src(deref_array->indirect));
>> }
>> -
>> - bld.MUL(*tmp, *tmp, fs_reg(BRW_IMAGE_PARAM_SIZE));
>> - image.reladdr = tmp;
>> + bld.MUL(tmp, tmp, fs_reg(aoa_size));
>> + bld.ADD(*indirect_offset, *indirect_offset, tmp);
>> }
>> }
>>
>> + if (indirect_offset) {
>> + image.reladdr = indirect_offset;
>> + }
>> + image = offset(image, bld, img_offset);
>> +
>> return image;
>> }
>>
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