On Mon, Aug 3, 2015 at 5:22 PM, Jason Ekstrand <[email protected]> wrote: > This is a quick little series that fixes a bunch of piglit regressions with > vec4 NIR on ILK- and BDW+. With this series, vec4 NIR has (I think) zero > regressions versus non-NIR on all intel platforms. I haven't yet tested > NIR with vec4 vertex shaders on BDW, but I think it's probably ok. We > should definitely verify that at some point.
I gave comments on 2 and 3. With those things fixed, this series is Reviewed-by: Matt Turner <[email protected]> > I'm not 100% sure what I think about the first two patches. They actually > end up canceling each other out in effect. However, I do think that the > end result is better. Opinions welcome. Seems fine to me. _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
